why does this make the transport stop?
Hi,
The objective of this patch is to have a metronome playing certain random rhythms in time, 16n, 8n, 32n, etc, and these rhythms are being allowed to pass only when a gate object lets them pass.
But for some reason I can't figure out, when i start the transport it stops after awhile. Just curious if anyone has an idea as to why this is happening. Thank you in advance for any possible input.
... Nick
Max Patch
Copy patch and select New From Clipboard in Max.
Actually if you look at the notevalues syntax, you'll see that 64nt is not valid, so it's converted to 0 ms. Which is probably something that you'd like to avoid ;-)
wow, awesome. thank you for your reply Emmanuel, that fixed it.
... nick