why does this make the transport stop?

Nov 29, 2010 at 6:09am

why does this make the transport stop?

Hi,

The objective of this patch is to have a metronome playing certain random rhythms in time, 16n, 8n, 32n, etc, and these rhythms are being allowed to pass only when a gate object lets them pass.

But for some reason I can’t figure out, when i start the transport it stops after awhile. Just curious if anyone has an idea as to why this is happening. Thank you in advance for any possible input.

… Nick

– Pasted Max Patch, click to expand. –
#53608
Nov 29, 2010 at 7:33am

Hello nicnut,

it seems when setting the third [metro] with speed higher than 64n, it stops the second [metro] ; (on my macbook os X.4.11, max 5.1.6).

maybe it’s a bug ?

– Pasted Max Patch, click to expand. –
#192762
Nov 29, 2010 at 9:46am

Actually if you look at the notevalues syntax, you’ll see that 64nt is not valid, so it’s converted to 0 ms. Which is probably something that you’d like to avoid ;-)

#192763
Nov 29, 2010 at 4:01pm

wow, awesome. thank you for your reply Emmanuel, that fixed it.

… nick

#192764
Nov 29, 2010 at 4:48pm

Hello Emmanuel Jourdan,

“… converted to 0 ms.”

I am surprised that [metro] do that instead of ignoring bad values or just clipping them ; but i understand now why it freezed max after connected a [print] to the [metro] outlet ; only way was to kill max from the terminal ;-)

#192765

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