why the clicks?????

Jan 31, 2009 at 6:52am

why the clicks?????

Hi all

Here is a granular sampler type patch I created after seeing the video; http://ca.youtube.com/watch?v=m1GElnwAXn8.
(a little long start watching @ around 3min)

My patch is not exactly the same but has the same idea behing it.
The problem I get w. my version IS THOSE CLICKS. (how come he gets no click?)

Yes I know this is an old topic and god knows I tried many times solving it (w. rampsmooth etc.) but was never completely succesfull.

I have tried incorporating my patch to the poly~ clickless voice as well as the grooveduck patches, in the example folder. But with no success. THe clicks remain!

Here is the patch;

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#P comment 884 349 172 -1184890862 PLEASE BANG ME!;
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#B frgb 255 25 30;
#P window setfont “Adobe Caslon Pro” 18.;
#P window linecount 9;
#P comment 776 59 315 -1184890862 WHY THE CLICKS !!! (DO I NEED TO SUSTAIN THE SOUND LIKE IN THE POLY~ CLICKLESS VOICE EXAMPLE?) I’VE ALSO TRIED INCORPORATING THIS PATCH IN THE POLY~ CLICKLESS VOICE AND ALSO THE GROOVEDUCK IN THE EXAMPLE FOLDER BUT THE CLICK REMAIN??;
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#P connect 5 3 3 2;
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#P connect 11 0 20 0;
#P connect 15 0 9 0;
#P connect 15 0 17 0;
#P connect 20 0 25 0;
#P connect 20 0 21 1;
#P connect 20 0 21 0;
#P connect 23 0 2 0;
#P connect 23 0 24 0;
#P connect 29 0 5 2;
#P connect 29 0 27 0;
#P connect 33 0 35 0;
#P connect 33 0 32 0;
#P connect 41 0 27 1;
#P connect 41 0 45 0;
#P connect 42 0 43 0;
#P connect 42 0 37 0;
#P hidden connect 42 0 16 0;
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#P hidden connect 51 0 52 0;
#P hidden connect 52 0 19 0;
#P hidden connect 53 0 44 0;
#P hidden connect 54 0 41 0;
#P window clipboard copycount 61;

If any of you have any suggestions, please send them my way.

Thanks a lot to all of you

phil

#42027
Jan 31, 2009 at 7:12am

oops !!

I need to get some sleep. there was critical connection in the previous patch (line~ to [*~ ] ) the clicks still remain nonetheless!

here it is again

#P window setfont “Sans Serif” 9.;
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#P window setfont “Adobe Caslon Pro” 18.;
#P window linecount 2;
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#P window setfont “Sans Serif” 9.;
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#N vpreset 3;
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#P comment 486 300 417 -1184890871 FOR FASTER MANUAL LEVERAGE ON THE TABLE READING SPEED;
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#P window linecount 9;
#P comment 776 59 315 -1184890862 WHY THE CLICKS !!! (DO I NEED TO SUSTAIN THE SOUND LIKE IN THE POLY~ CLICKLESS VOICE EXAMPLE?) I’VE ALSO TRIED INCORPORATING THIS PATCH IN THE POLY~ CLICKLESS VOICE AND ALSO THE GROOVEDUCK IN THE EXAMPLE FOLDER BUT THE CLICK REMAIN??;
#B frgb 255 25 30;
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#P number 247 95 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 311 287 59 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P user meter~ 133 267 213 280 50 0 168 0 103 103 103 255 153 0 255 0 0 217 217 0 153 186 0 12 3 3 3 3;
#P user ezdac~ 96 363 140 396 0;
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#M rgb4 37 52 91;
#M rgb5 74 105 182;
#M rgb6 112 158 18;
#M rgb7 149 211 110;
#M rgb8 187 9 201;
#M rgb9 224 62 37;
#M rgb10 7 114 128;
#P user number~ 155 191 194 206 9 3 3 2 0. 0. 0 0. 20 0. 0 0 0 221 221 221 222 222 222 0 0 0;
#P message 232 164 78 196617 set cello-f2.aif;
#P user waveform~ 234 185 200 74 3 9;
#W mode select;
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thanks

phil

#150145
Jan 31, 2009 at 5:46pm

Hi again

Wouldn’t it be a logical thing for a trapezoid or triangular shaped [BPfunction] amp env. with it’s [setdomain ] lenght being the same size as the as the selected sample in [waveform~], get rid of any clicks???

THanks for any advice

phil

#150146
Jan 31, 2009 at 5:51pm

Quote: phil hughes wrote on Fri, 30 January 2009 22:52
—————————————————-
> Hi all
>
> Here is a granular sampler type patch I created after seeing the video; http://ca.youtube.com/watch?v=m1GElnwAXn8.
> (a little long start watching @ around 3min)
>
> My patch is not exactly the same but has the same idea behing it.
> The problem I get w. my version IS THOSE CLICKS. (how come he gets no click?)
>
>

I’m worried that the timing between your line and your metro isn’t tight. Line has a default granularity of 20 ms. I think you’d be better of using the same metro to bang a counter. Also, be very careful of order of operations.

Good luck,

mz

#150147
Feb 2, 2009 at 12:30am

Hi and thanks for the reply

>I’m worried that the timing between your line and your metro isn’t tight.

How come,it’s the same metro that is banging the bpf? Is the that bpf is a UI? what would be a work around?

>Line has a default granularity of 20 ms.
So i just have to put a min of 20 on metro.right?

>I think you’d be better of using the same metro to bang a counter.
What function would counter have int this case? How would it help?

Also, be very careful of order of operations?
would you mind telling me what i’m doing wrong as to order of operations. I would really appreciate it.

Thanks a lot

phil

#150148
Feb 3, 2009 at 6:47pm

Quote: phil hughes wrote on Sun, 01 February 2009 16:30
—————————————————-

> >I’m worried that the timing between your line and your metro isn’t tight.
>
> How come,it’s the same metro that is banging the bpf? Is the that bpf is a UI? what would be a work around?
>
> >Line has a default granularity of 20 ms.
> So i just have to put a min of 20 on metro.right?

It some point the line gets the go message, then it outputs a new value every 20 ms. The metro is changing all over the place. Even if metro never went below 20, these two events aren’t synchronized.

Hence:

>
> >I think you’d be better of using the same metro to bang a counter.
> What function would counter have int this case? How would it help?

Don’t rely on line’s timing, drive it yourself with the metro you have.
>
> Also, be very careful of order of operations?
> would you mind telling me what i’m doing wrong as to order of operations. I would really appreciate it.
>

You’re starting the envelope before you start to play. The loop points are being set completely asynchronously. The subtract object coming out of waveform is comparing the endpoint of one loop with the start of the previous loop. It’s a systemic problem.

Look at the trigger object.

I was trying to give you a patch when Max crashed. I think what you’ve got sounds ok at longer grain lengths, like 50 ms. When the grains get down to 15, your envelope is very sharp. (3ms ramp time is probably not enough to prevent clicks)

also, there are some patches in /MaxMSP 4.6/examples/sampling/granular/ that might help.

mz

#150149
Feb 3, 2009 at 6:51pm

Quote: phil hughes wrote on Sun, 01 February 2009 16:30
—————————————————-
> Hi and thanks for the reply
>
> >I’m worried that the timing between your line and your metro isn’t tight.
>

One more thing. Put your Scheduler in Audio Interrupt and set the vector sizes low — 64, for example.

mz

#150150
Feb 3, 2009 at 7:47pm

OK. Try this:

#P window setfont “Sans Serif” 9.;
#P window linecount 6;
#P message 1123 499 82 196617 ; max preempt 1 ; dsp takeover 1 ; dsp sigvs 64 ; dsp iovs 64 ; dsp sr 44100;
#P window linecount 1;
#P newex 175 85 40 196617 t b b b;
#P newex 265 85 27 196617 i;
#P flonum 106 128 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P window setfont “Lucida Grande” 18.;
#P window linecount 2;
#P comment 884 349 156 18 PLEASE BANG ME!;
#B frgb 255 25 30;
#P window setfont “Sans Serif” 9.;
#P window linecount 1;
#P hidden newex 934 511 99 196617 scale 0 255 0 1500;
#N counter 0 255;
#X flags 0 0;
#P hidden newobj 932 494 74 196617 counter 0 255;
#P hidden newex 932 475 44 196617 uzi 256;
#P hidden newex 932 529 67 196617 zl group 255;
#P button 928 381 90 0;
#P hidden newex 347 50 69 196617 loadmess 15.;
#P hidden newex 1009 474 84 196617 loadmess 10000;
#P hidden newex 50 64 55 196617 delay 500;
#P hidden newex 46 46 48 196617 loadbang;
#N vpreset 3;
#P preset 788 328 47 27;
#P window setfont “Lucida Grande” 9.;
#P comment 486 300 417 9 FOR FASTER MANUAL LEVERAGE ON THE TABLE READING SPEED;
#B frgb 255 25 30;
#P window setfont “Lucida Grande” 18.;
#P window linecount 9;
#P comment 776 59 315 18 WHY THE CLICKS !!! (DO I NEED TO SUSTAIN THE SOUND LIKE IN THE POLY~ CLICKLESS VOICE EXAMPLE?) I’VE ALSO TRIED INCORPORATING THIS PATCH IN THE POLY~ CLICKLESS VOICE AND ALSO THE GROOVEDUCK IN THE EXAMPLE FOLDER BUT THE CLICK REMAIN??;
#B frgb 255 25 30;
#N vpreset 3;
#P preset 652 207 47 27;
#P window setfont “Sans Serif” 9.;
#P window linecount 1;
#P hidden newex 706 98 60 196617 loadmess 1;
#P user multiSlider 483 313 271 30 100. 10000. 1 2680 47 0 0 2 0 0 0;
#M frgb 0 0 0;
#M brgb 255 255 255;
#M rgb2 127 127 127;
#M rgb3 0 0 0;
#M rgb4 37 52 91;
#M rgb5 74 105 182;
#M rgb6 112 158 18;
#M rgb7 149 211 110;
#M rgb8 187 9 201;
#M rgb9 224 62 37;
#M rgb10 7 114 128;
#P newex 693 130 32 196617 sel 1;
#P toggle 636 92 53 0;
#P flonum 351 78 46 9 0 0 0 3 0 0 0 255 159 157 222 222 222 0 0 0;
#P number 736 504 70 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 311 338 62 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P number 426 308 50 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P toggle 399 292 15 0;
#P newex 395 308 29 196617 gate;
#P user multiSlider 238 384 577 12 1. 255. 1 2664 15 0 0 2 0 0 0;
#M frgb 0 0 0;
#M brgb 255 255 255;
#M rgb2 127 127 127;
#M rgb3 0 0 0;
#M rgb4 37 52 91;
#M rgb5 74 105 182;
#M rgb6 112 158 18;
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#P user ezdac~ 96 363 140 396 0;
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#X done;
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#W rgb6 100 100 100;
#W rgb7 100 100 100;
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#150151
Feb 4, 2009 at 4:13pm

Wow THanks so much!!!

At the moment I cannot try your patch as I am out of computers. My Ac adaptor caught on fire. I am waiting for a new one. The second I get it , I will try your patch and get back to you asap.

I will 1 or 2 questions.

THanks again.

phil

#150152

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