Forums > MaxMSP

Wii controller

December 14, 2010 | 5:31 pm

Hello there…
I am very new to this…I have had many problems to make work the wii controller, but it finally works and connectes to the aka object.
now…i can see the lines going up and down in the help patch, so it works but..how do I connect the object to make it work? it has only 3 connections and the controller has so many more options…I have been all day trying to connect it to different tutorial patches and I could not get any results at all…
it might sound a bit stupid to you guys but I need your help…at least to start and see it changing parametres of something.
the idea is to build a guitar effects patch and triger them with the controller attached to the guitar…I have seen it on youtube and it is really cool…any suggestions

Cheers

Marno


December 14, 2010 | 8:56 pm


December 14, 2010 | 8:58 pm

Hi

"…it has only three connections and the controller has so many more options…"

the aka.wiiremote external allows you to use not just orientation (X-Y-Z axis), but button presses and the infrared readings if you're using that too; and this should be showing up (see attached image).

You say you are getting "lines going up and down"; but then there is some confusion when you say "how do i connect the object to make it work". Connect what object? Are you getting a response from button presses?

As for MaxMSP guitar effects, there is an excellent tutorial project here:

http://cycling74.com/2008/07/28/max-5-guitar-processor-part-1/

Good luck
Brendan

[attachment=149090,1544]

Attachments:
  1. akawii.jpg

December 14, 2010 | 10:37 pm

Hello, Marno,

When you are not in edit mode, click on any of the patcher objects. If you look at Brendan’s jpg – the first one is "p motion." These are encapsulated patches within a patch. Look at the patcher.maxhelp and subpatcher.maxhelp for documentation.

Once you click on the "p motion" it will open up the sub patch where you can see the data (numbers) which you can then connect to another "object" patch.

-D


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