(yet another thread) About GL rendering and recording: pixelated images

Aug 28, 2012 at 2:57am

(yet another thread) About GL rendering and recording: pixelated images

Alright. I know there have been a lot of threads and writing about this subject – and I’ve been digging through it all day, but I haven’t found a satisfactory explanation yet.
I’ve attached a patch – using the asyncread method of of recording to quicktime. It *does* record to quicktime and it does record at the correct size, but the pixelation is unacceptable. I know I could use another program to do screen-grabbing, but isn’t there a better way to get a high resolution recording from jit.render?

Attachments:
  1. blocked.maxpat
#64127
Aug 28, 2012 at 10:06am

You have to set your window size correctly with @size 1280 720.

#231313
Aug 28, 2012 at 10:53am

aha! thank you very much, dtr.

#231314

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