A Spotlight on Physics in Max 6
Get to know Physics in Max 6 with this series of beginner's videos, instructional videos and patch-a-days over the next two weeks. This is your chance to give the new physics engine a shot.
Introduction to jit.phys, Part 1
Set up your first Jitter Physics world and work with rigid bodies to create simple motion simulation.
Introduction to jit.phys, Part 2
Harness rigid bodies with the second tutorial video covering collisions and constraints.