3D Graphics with Jitter
Jitter includes a collection of objects that work with the hardware-accelerated OpenGL 3D rendering system. With these objects, you can create your own 3D worlds, complete with lighting, materials, and multiple cameras. Animate 3D models in real-time with support for Collada and other popular model file formats. Jitter also includes objects that let you perform image processing on the GPU, by taking advantage of OpenGL Shader technology. With a node-based rendering system, you can combine 3D rendering with shader effects to build complex visual systems.
In addition to the graphics rendering capabilities, Jitter also includes an advanced 3D physics engine and tools for 3D animation control.