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Physical Computing with Max
Turn sensor data into something more meaningful.
With native support for a variety of hardware protocols, Max connects to your electronics. Just connect a patchcord to visualize the sensor values and add filters to smooth and scale them. Connect the sensor data to sounds and videos to create interaction. Some sensors can provide difficult output, but Max has everything you need to make sense of it all.
Get the SensorBox tool Watch an interview with Ali Momeni
Connect everything with support for all your favorite hardware.
Max comes with objects to capture MIDI, Serial (Arduino, etc.), Human Interface Devices like joysticks, and network protocols like Open Sound Control (iOS apps, DMX interfaces, OSC-enabled software). Even more devices are supported through our free SDK and active third-party developer community. If you can connect it to a computer, chances are Max can talk to it.
Connect a joystick tutorial Read about Herbie Hancock’s setup
Capture the scene with a camera and respond.
With support for live video inputs and a full range of image processing tools, you can use information from a camera to drive interactive media. Use camera input to capture motion and information about what’s happening in the room. If you want to go deeper into computer vision, try out Cyclops or the free third-party CV.JIT objects from Jean-Marc Pelletier.
Make connections with camera data Try a variety of Jitter recipes
Discover why Max has been the tool of choice for innovative artists for over a decade.
Because everything connects via patchcord, you can prototype, experiment, and imagine new ideas effortlessly. Connect real world data to graphics, sounds, videos, images, or connect to lighting and other hardware with Max. Create interactive installations, media performances, and immersive experiences that respond to the audience.
Work with DMX Browse user-developed installation projects