Using Jitter’s OpenGl I made a program for myself and for other graphic designers that allows you to control shapes, morph images, change colors, light and move in a 3d environment all in a realtime setting. In the video you can see me moving the shapes and lights in a realtime rendering environment this gives the designer access to a world where they can explore and fine tune in order to get desired images.
All of it was done in Max 5
How was MAX used?
Jitter, Open GL
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