The image creation relies on a video feedback loop with rotation, zooming, position displacement and contrast/luminosity/saturation modifications. The input is the in-built webcam of the computer.
Lately, I modified the software to switch from CPU to GPU processing which really works faster and smoother, but I don’t get the same colors and textures…
I’ll try to find time to make another video.
How did this project use Max?
The objects used in the CPU version are jit.op @op avg, jit.xfade, jit.rota, jit.brcosa, with matrix feedback.