The image creation relies on a video feedback loop with rotation, zooming, position displacement and contrast/luminosity/saturation modifications. The input is the in-built webcam of the computer.
Lately, I modified the software to switch from CPU to GPU processing which really works faster and smoother, but I don’t get the same colors and textures…
I’ll try to find time to make another video.
How was MAX used?
The objects used in the CPU version are jit.op @op avg, jit.xfade, jit.rota, jit.brcosa, with matrix feedback.
Looks amazing – is there a patch you can share?
I prefer to share the idea more than an already made patch.
It’s very simple technically.
I don’t want to point people to one direction using feedback technique.
If you really don’t find a way to create a video feedback loop, I could share a way to do it…
Thanks for your attention and replay by the way.
very filthy
I just started using Max/Jitter and this has to be the coolest thing I’ve seen so far come from it. I just hope my projects turn out to be this sweet.
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