Long Way Home
Long Way Home is a kinetic narration and spatial experience, in which a kite moving along in a circular path is used in a projected environment. The loop structure of the story, the kite in its clockwise movement, and the repetition of events all emphasize the circular structure of time.
The hand-drawn animation shows an old man walking with a kite. After losing hold of the kite line he makes several attempts to reach it before he finally manages to hang on to the kite. It pulls him up into the sky, while an animated city appears below him. Night falls, and the cityâ€™s windows and billboards light up until the city vanishes under a mist of smoke. The old man slowly descends, touching down safely â€“ and holding on to the line of the kite, starting again from the beginning in a never-ending cycle. Sounds are used to illustrate the surroundings and create an atmosphere that underscores the storyline.
Katharina Klemm/Gerald Schauder
Mentoring: Prof. Heide HagebĂ¶lling
Programming: Luis NĂ©gron / Martin Nawrath
(C) 2013 KHM / Academy of Media Arts Cologne.
How was MAX used?
Three different video sources are projected from a wide-angle beamer. One for the city, one for the main character and another that highlights the kite and tracks its movement like a spotlight. All is done with Max/MSP and Arduino.