–Manipulation– an interactive artwork
This work attempts to question the audience about the subject of mental manipulation, specifically as it relates to social networking. The audience starts playing with the installation only aware of the unusual way to manipulate it (with their portable devices via a distant website) but as the performance progress, it becomes more and more obvious that the real purpose of the work is far from the simple idea of physical manipulation. Actually, it explores different aspects of mental manipulation, illustrates them by different means till showing the players that while they thought they were manipulating the installation they had in fact been manipulated by it.
The installation works like most â€śfreeâ€ť online services, highlighting a free useful or entertaining service to hide its real purpose. As these services it is fully designed to manipulate the audience. With almost every artistic or technical detail made on purpose to respectively evoke or to participate to the mental manipulation process. However, this is done in a very â€śsafeâ€ť way compared to what is encountered in every-day life since even if their personal data –they allowed access to by themselves– is revealed, it is (of course) not sold to any third party nor stored.
A very important aspect of the work is that it has been designed to spread its message as wide as possible so the hardware requirements have been kept as limited as possible and the programs used are all open-source or free. Furthermore, the full source code and an installation guide will be released on summer solstice 2013 so everyone can install it and run it everywhere a computer and network access are available.
(much) More details are available there :Â http://peter1island.com/art/manipulation/
How was MAX used?
The multimedia part has been done exclusively with Max : it receives the parameters modification from the audience via osc messages (sent from a local python script) and according to that, it generates the music (change the "key" and the rhythm), the sound processing (distortion, delay, filtering...), triggers the sound samples (statuses), displays the video samples and the pictures.