Nimmersatt – das Spiel mit den Hungrigen! (interactive operation)


Nimmersatt – das Spiel mit den Hungrigen! (interactive operation)
(Insatiable – The Game With The Hungry Ones)
by Michel Winterberg

An interactive mechanical sound installation with 25 pots and lids, 25 servo-motors, two speakers, a Mac mini, Kinect and Arduino Mega.

“Nimmersatt” was exhibited in the store window of the second-hand store Glubos, Rappoldshof 12 in Basel, Switzerland, from January 10 to February 29, 2012. Automatic operation from 10 a.m. to 4 p.m. and interactive operation from 4 to 11 p.m.

“Nimmersatt”/”Insatiable” is exhibited in the store window of the second-hand store Glubos, Rappoldshof 12 in Basel, Switzerland, from January 10 to February 29, 2012. The lid of each pot is opened or closed by a cable. Automatic sequences forming geometric patterns can be seen from 10 a.m. to 4 p.m. – interactive operations take place from 4 to 11 p.m., with the lids opening or closing depending on where the passers-by are standing on the sidewalk. Loudspeakers transmit the sounds of the lids.

Conception, tracking, sound, Max MSP Jitter programming: Michel Winterberg
Team: Simon Burkhalter, Georg Egli, Valentin Felber, Pan Thurneysen, Mauro Tammaro, Yvo Waldmeier

Vimeo-video:
Camera and Editing: Florian Bitterlin
Sound: Michel Winterberg
Passer-by: Diana Pfammatter

Thanks to: Kaserne Basel, Glubos Brockenstube, Claude Winterberg, Silvia Bergmann, Stephan Athanas, Institute HyperWerk HGK FHNW Basel. Jean-Marc Pelletier, Nenad Popov and Andrew Roth, for jit.freenect.grab

How did this project use Max?

I use Max 5 with the Kinect (jit.freenect.grab) and its depth image to measure the position of the passer-by. I made a trapeze correction with simple stretching the video-slices witch comes from jit.scissors. Measure these slices with jit.3m and control the Arduino Mega and its servomotors. For sample playback, I use poly and sfplay~.