Pathline #1 is a Visual Music project based on digital noises, soundscape improvisations and generative graphics. The audienceâ€™s expectations are mislead by the structure of layered sounds which suddenly move from heavy textural and gestural moments to total silence. The audio part is connected to a visual reactive environment provided with its own behaviour, morphing from smooth and structured configurations to flickering skeletal and chaotic forms. Pathline #1 is about the â€śaestethic of discontinuityâ€ť and investigates the rules beneath the human perception creating an unpredictable evolving aural and visual environment, reminding to complex architectural sketches deformed by a mixture of digital and concrete sounds melted togheter in an extemporary visual music work. Pathline #1 in presented as 2 or 4.1 channels, single, double or triple screen projections.
How was MAX used?
Both audio and visual are generated by max patches using basically generative graphics and granular synthesis. Honegumi [Audio] http://www.franzrosati.com/works/honegumi-/