This program is loosely based on the “kaoss pad” by Korg. It consists of four separate sample players each of which has its own sequencer. Each player is used to load a sample which is then divided into ‘x’ equal divisions. The sequencer is then used to determine which, if any, of these divisions is then played back-with the sequence moving from left to right, right to left, or randomly through selected divisions.
The sequencers are then run through a number of user controlled effects which enables further manipulation of the audio. The effects available are: volume controls, cross fader, filters, bit crusher, delay, and two audio choppers, the first of which is user controlled while the second is algorithmic. All of the effects are controlled within a square control surface in the center of the program interface.
Other features include the ability to record audio into one of the sequencers in addition to resampling the audio which is being played by the other sequencers.
How did this project use Max?
All programming was done using Max