Take Care


Video for the track “Take Care” by LSKA.
The video was mad using a particle system interacting with a Kinect’s depth map.

How did this project use Max?

3d footage captured with MS Kinect using the dp.kinect Max external by Dale Phurrough (hidale.com) elaborated in real-time with Jitter. Music and video synched using LiveGrabber (http://showsync.info/index.php/tools/livegrabber/) and a custom Max4Live device. Video recorded with jit.gl.syphonserver (https://github.com/Syphon/Jitter/releases/) and Syphon Recorder (http://syphon.v002.info/recorder/)


March 24, 2014 | 4:10 am

@lska : wow, this is a really impressive work, well done.

I´m still working on a similar Project for University. Could you give me any advice how to setup my project. Which map is the correct one to get particles into silhouette? It would be great to point in a direction.

thanks


March 24, 2014 | 5:18 am

Hi gantzgraf,
I use the @depthonlyplayers 1 attribute in the [dp.kinect] external, and record matrices with [jit.matrixset], then I sift out all "black" matrix cells using Wesley Smith’s [xray.jit.sift] http://www.mat.ucsb.edu/~whsmith/xray/xray.jit.sift.html , so there are no spare points in my silouhette matrix on the Z axis.
Here’s the "Zfilter" I used:
<code>

– Pasted Max Patch, click to expand. –

</code>
To control the particle system’s attraction and rotation, I adapted a gen patch I found in the forum http://cycling74.com/forums/topic/sharing-is-hairy-brains-gen-particles/
(again, thanks to Wesley Smith! I just realized I have to edit the credits in the video… ;) ), using the recorded matrices to attract the particles.


March 24, 2014 | 11:31 am

Hello LSKA,

thank you for answering quickly and your help. I think the worst is yet to come but i see a light at the end of the tunnel …. ;)

thanks a lot


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