Header for any ui signal processing object. More...
|The box struct used by all ui objects. |
|set to non-zero if this object is muted (using the pcontrol or mute~ objects) |
|an array that indicates what inlets/outlets are connected with signals |
|flags (bitmask) determining object behaviour, such as Z_NO_INPLACE, Z_PUT_FIRST, or Z_PUT_LAST |
Header for any ui signal processing object.
For non-ui objects use t_pxobject.