interviews

An Interview with Dana Karwas


MaxMSP

By MarshaVdovin, Section Interviews, Topic MaxMSP
Posted on Mon Dec 08, 2008 at 02:46:04 PM EST

Imagining New Environments with Max/MSP/Jitter

When you think of multimedia technology you think mostly about the technology. When you experience Dana Karwas' work you think of the rich organic layers of experience. Dana is working in the nebulous grey area between art and design. As a trained architect she is commissioned to do design works for giants such as Knoll, yet as an artist she creates amazingly tactile and organic performances like her work Party Dress and the installation Fursicle. Although based in architecture, Dana’s work uses high-end technology such as Max/MSP to explore social interaction and levels of identity within public space.

(4740 words in story) Full Story

An Interview with Mattijs Kneppers


MaxMSP

By MarshaVdovin, Section Interviews, Topic MaxMSP
Posted on Tue Oct 28, 2008 at 12:48:20 AM EST

These days it seems that everyone wants to be an artist so I found it refreshing to meet someone who see himself as an engineer that wanted to create tools for artists. Mattijs Kneppers spoke to me by phone from his home in Holland.

(2954 words in story) Full Story

An Interview with Hans Tammen - Endangered Guitar


MaxMSP

By gtaylor, Section Interviews, Topic MaxMSP
Posted on Mon Sep 15, 2008 at 02:36:50 PM EST

I'm always curious about how someone's physical relationship with a guitar goes from the usual strumming to what some people call "tabletop guitar" - it seems like everyone has a different story about that. How'd it happen for you?

It was a gradual process - an acquired taste. I started with Rock music and classical guitar in the 70s, and played all sorts of Jazz in the 80s. After that I made a transition to music heavily influenced by the British Improvisers style.

(4131 words in story) Full Story

A Video and Text Interview with Owen Grace: The Guitar Zeros


Sensors and Device Control

By MarshaVdovin, Section Interviews, Topic Sensors and Device Control
Posted on Tue Jul 22, 2008 at 04:50:37 PM EST

Game Controller

A surprisingly expressive instrument

The Guitar Zeros web site

(4700 words in story) Full Story

An Interview with Natasha Barrett of DR.OX


MaxMSP

By MarshaVdovin, Section Interviews, Topic MaxMSP
Posted on Mon Apr 14, 2008 at 05:11:33 PM EST

Some of us listen to many different types of music and are open to experimentation but, correct me if I'm wrong, sometimes the music that comes out of academic circles can be cold and dry. DR.OX is a welcome change. I had the pleasure of interviewing one half of DR.OX, Natasha Barrett, and I found her focused, enlightened and outspoken.

(4415 words in story) Full Story

A Video and Text Interview with Monome


hardware

By LilliWesslingHart, Section Interviews, Topic hardware
Posted on Mon Feb 11, 2008 at 05:43:49 PM EST

Hardware Controllers

Adaptable, minimalist interfaces

monome website

(3494 words in story) Full Story

The Adaptive Use Instruments Project


Developer

By andrew, Section Interviews, Topic Developer
Posted on Fri Dec 07, 2007 at 04:14:19 PM EST

Recently I bumped into composer and performer Pauline Oliveros (PO) in San Diego. We got to talking about one of her current projects, the Adaptive Use Musical Instruments for the Physically Challenged. This project introduces software designed to be used in therapy sessions to give children with limited motor skills the opportunity to participate in music, and offer them an outlet for musical expression. I arranged for a follow-up interview by email so that we could learn more about what this project involves. Joining us is Zevin Polzin (ZP), the technical lead in the project.

(1920 words in story) Full Story

An Interview with Vlad Spears


Developer

By LilliWesslingHart, Section Interviews, Topic Developer
Posted on Mon Sep 24, 2007 at 03:06:23 PM EST

By Marsha Vdovin

There's something about the kind of mind that looks for something beyond presets and conventional loops. I enjoy the mind that explores that intersection between computers and music. I'm very curious about what drives people to be artists.

(4261 words in story) Full Story

Interview with Leafcutter John, Musician


Artist

By LilliWesslingHart, Section Interviews, Topic Artist
Posted on Mon Jul 16, 2007 at 02:08:56 PM EST

By Marsha Vdovin

I spent hours and hours agonizing over an introduction to this interview. Everything I wrote sucked and realized that I have to let him speak for himself. I think Leafcutter John is brilliant. I love his music which I have been listening to over and over. It is extraordinary, and I'm enthralled with his Max patches, which are amazing artworks in themselves. We had a series of wonderful and fun conversations over a series of weeks.

Leafcutter John is an artist and musician/performer living in London.

(4696 words in story) Full Story

Q & A with Amoebazoid


Artist

By DavidZicarelli, Section Interviews, Topic Artist
Posted on Fri Jun 15, 2007 at 02:21:32 PM EST

Zuckung from Amoebazoid is the newest c74 music release.

Your music sounds both intricate and spontaneous. Would you prefer people paid more attention to your intricacy or your spontaneity? Or neither?

(536 words in story) Full Story

A Video and Text Interview with Luke DuBois, Educator and Musician


MaxMSP

By LilliWesslingHart, Section Interviews, Topic MaxMSP
Posted on Fri Apr 27, 2007 at 02:45:07 PM EST

Education and Performance

New Ways of Transcoding Media

Watch Luke DuBois's video

lukebudois.com

Freight Elevator Quartet website

Freight Elevator Quartet's c74 Release

Interview footage by Sue Costabile and editing by Marsha Vdovin and Ron MacLeod for Cycling '74.

(1415 words in story) Full Story

An Interview With Tim Place


Hipno

By gtaylor, Section Interviews, Topic Hipno
Posted on Wed Jan 03, 2007 at 06:38:15 PM EST

I tend to look at larger bodies of work -- novels, recordings - even things like software, I suppose -- and wonder if there's a single point at which everything began. Where did Hipno "come from?"

Hipno actually started out life as a really unfocused effort to leverage a bunch of 3rd-party Max work (Tap.Tools, GTK, etc.) into plug-ins. After an initial surge, the artist in me couldn't handle the diffuseness of this as a vision, so in going back to square one I started pulling things apart and reflecting on a vision for the package. Once I sat back, it didn't take long to define the problems I wanted to tackle in Hipno, namely how plug-ins are controlled in realtime -- from within the plug-ins themselves.

(1534 words in story) Full Story

A Video Interview with North Pitney, Installation Artist


Jitter

By LilliWesslingHart, Section Interviews, Topic Jitter
Posted on Mon Jul 17, 2006 at 07:42:35 PM EST

Installation

Making the virtual space real.

Watch North Pitney's video

Interactive Architecture website

Interview created and produced by Sue Costabile for Cycling '74.

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A Video Interview with Matthew Lewis, Graphics Research Specialist


Jitter

By LilliWesslingHart, Section Interviews, Topic Jitter
Posted on Mon Jul 17, 2006 at 07:34:43 PM EST

Education and Research

Experimentation and play in the classroom.

Watch Matthew Lewis's video

Matthew's OSU website

Interview created and produced by Sue Costabile for Cycling '74.

Comments >>

A Video Interview with Jamie Lidell, Musician and Performer


MaxMSP

By LilliWesslingHart, Section Interviews, Topic MaxMSP
Posted on Mon Jul 17, 2006 at 07:30:52 PM EST

Performance

Rocking the "one man human tornado".

Watch Jamie Lidell's video

jamielidell.com

Interview created and produced by Sue Costabile for Cycling '74.

Comments >>

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