Mini Interview: Amanda Ghassaei
Amanda Ghassaei is a software engineer and an educator with a background in physics, chemistry, math.
Special Effect Brings Live Cinema to the Museum of Moving Images
Last year, Peter Burr approached me with an intriguing Kickstarter campaign he was starting for a travelling show, and wanted to know if I would contribute a video. The concept was that a group of video artists would each make 30 second videos about “the Zone” from Tarkovsky’s film Stalker, and/or the book [...]
Introduction to jit.phys, Part 2
Harness rigid bodies with the second tutorial video covering collisions and constraints.
Introduction to jit.phys, Part 1
Set up your first Jitter Physics world and work with rigid bodies to create simple motion simulation.
Checking out 3D imagery with your red-and-blue glasses.
I – and my kids – have been fascinated with 3D films and effects lately. In fact, we have been making silly paper-based anaglyphs with red and blue markers just to see what we could do. Some time ago, Andrew Benson put up Jitter Recipe #43 that shows how to do anaglyphs in Jitter. The [...]
Recipe 53: FlyOver
- Creating generative fractal landscapes
- Creating a scrolling "slitscan" effect
- Working with particle-like motion
Jitter Recipes: Book 4, Recipes 44-49
Max 6 brought a wealth of new tools -- including a full physics engine, support for complex scene hierarchies, advanced animation tools -- for making some really fine Jitter Recipes.