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‘jitter’

VIA Music & New Media Festival

This weekend, I’m heading to Pittsburgh, PA to perform as part of the annual VIA Festival. VIA is an all-volunteer run festi...

Max 6 Feature Video: Physics

Try it yourself with video tutorials and the patch-a-day series! Watch the Max 6 Projects Feature Video

Physics Patch-a-day

Get immersed in Jitter Physics with two weeks of daily patches.

Introduction to jit.phys, Part 1

Set up your first Jitter Physics world and work with rigid bodies to create simple motion simulation.

What are you going to do on Labor Day?

Since Labor Day is coming, you might have some spare time this weekend and might be wondering what you could do. How about a littl...

Mouse On Mars use Max For Live and Jitter for “Parastrophics” tour

I’ve long been a fan of the German electronic group Mouse On Mars, but I’ve lost track of them the past few years. I w...

Recipe 53: FlyOver

    General Principles
  • Creating generative fractal landscapes
  • Creating a scrolling "slitscan" ef...

Jitter Recipes: Book 4, Recipes 44-49

Max 6 brought a wealth of new tools -- including a full physics engine, support for complex scene hierarchies, advanced animation ...

Using Microsoft Kinect with Max

The Max community has been bitten by the Kinect bug.

Jitter Recipes: Book 3, Recipes 26-43

In third installment of Jitter Recipe Collection, the Jitter Recipe “AnaglyphRender” builds on the “RenderMaster” recipe p...

An Interview with Kurt Ralske

Kurt Ralske is a mysterious and interesting artist who makes gorgeous and magical video installations that seem to defy physics. T...

An Interview with Elise Baldwin

Elise Baldwin is an intermedia artist that works with music and projections. I find her work to be both fragile and dense, inspiri...

Demystifying Expressions in Jitter

One of the most feared and respected objects in the Jitter collection, jit.expr arrived on the scene as part of Jitter 1.5. In som...

Making Connections: Camera Data

Coming up with ways to get information about the physical world into Max is one of the most fun aspects of working with the softwa...

The Video Processing System, Part 4

In this installment of the Video Processing System, we're going to tackle two big hurdles that Jitter users often find themselves ...

Creating a “Sketchpad” for jit.gl.sketch

Lately, I've been working on some "classic" OpenGL programming within Jitter, and I've been using jit.gl.sketch t...

An Interview with Noriko Matsumoto

An amazing artist with an amazing range of work, read the interview of Noriko Matsumoto by Greg Taylor.

A Look Back at NIME 2009

I will try to summarize here what I thought were some of the highlights of NIME 2009...

A Look Back at Expo ’74

Last week, we put on our first conference. Now that Expo '74 is history, I've been asked to share my thoughts about the experience...

The Video Processing System, Part 1

Between the tutorials, Jitter Recipes, and all of the example content, there are many Jitter patches floating around that each do ...

An Interview with Dana Karwas

When you think of multimedia technology you think mostly about the technology. When you experience Dana Karwas' work you think of ...

An Interview with Mattijs Kneppers

These days it seems that everyone wants to be an artist so I found it refreshing to meet someone who see himself as an engineer th...

Data Collection: Building Databases Using SQLite

Those of you who are paying close attention already know that Max 5 includes a database that manages all the files in the search p...

Siggraph 2008

Last week, Siggraph 2008 took over the Los Angeles Convention Center, and Cycling '74 was there to bravely represent Jitter to a h...