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‘live’

An Interview with James Ryan

Does your doctor use Jitter? Whether it's doing visuals for Detroit musicians, audio-visual theater, or practicing medicine, James Ryan has found ways to expand his practice with Max.

An Interview with Tarik Barri on Tour with Monolake

Tarik Barri discusses his visual work with Monolake and more.

Soundflower’s role in multi-track Skype group call recordings

Lots of people use Soundflower for producing podcasts and doing various work where audio needs to get from one app to another. One great thing about Soundflower is that it is hackable so that you can customize it to your needs. A clever Soundlower user — who hosts “LuBlog” — contacted [...]

The Edit Button Has Been Pressed

Even before the Max for Live beta was opened up to the public, a community of testers was hard at work putting Max for Live through its paces. The integration of Max into the Ableton Live environment opened up a whole spectrum of possibilities that many users hadn’t even considered until now, and it [...]

Max for Live Presentation at Expo ’74

In this presentation, I spoke directly to people that were already familiar with Max, explained some of the details of working within the Live environment, and provided some tips about how to design an effective Live device. Hopefully this will whet your appetite for working with the Max/Live combo!

A Video and Text Interview with Alex Stahl

Alex Stahl is a veteran collaborator and this has never been more evident than in his collaboration with Composer Paul Dresher for the opera Schick Machine. As Robert Henke pointed out in the recent Max/MSP/Jitter Conference, Expo '74, many of us spend years working on the same Max patch. Alex Stahl has spent years developing the Max/MSP patches that are at the core of Schick Machine. Along the way he's developed skills that landed him a fascinating job at Pixar Studios. Collaboration can be qui...

An Interview with Noriko Matsumoto

An amazing artist with an amazing range of work, read the interview of Noriko Matsumoto by Greg Taylor.

Max for Live: A Sneak Peak at the Live API features

So far we have talked about how Max for Live will allow you to create your own custom Max devices that run inside of Ableton Live. Most of the examples you've seen so far have been pretty similar to your average plugin, with the fundamental difference of being to edit the device in place. That in itself is pretty spectacular, and probably enough to please a lot of people and keep everyone busy. Well now I'd like to talk about a couple of features that really make Max for Live unique and pretty e...

A Look Back at NIME 2009

I will try to summarize here what I thought were some of the highlights of NIME 2009...

Experiences from “Welcome Sound”

Many of us are invited to perform in unique circumstances – it’s a part of the Digital Media life. Recently, we’ve been featuring some interesting examples of Max-based work, including Andrew Benson’s work with M.I.A. and Dana Karwas’ installations. So when I was asked to play with an electronic music All-Star Band, I couldn’t help but document the experience.

Pluggo Technology Moves to Max for Live

Effective immediately, Cycling ’74 will discontinue sales of prebuilt Max-based audio plug-in packages. This includes Pluggo, Mode, Hipno, and UpMix. We will still continue to support current users as best we can, but there will be no further development on either the plug-in packages or their supporting technology.

Jitter on the Mainstage at Coachella

On the afternoon of April 3rd, I received an email from M.I.A.'s manager asking if I'd be interested in working with them on a one-off show on the mainstage at Coachella that would feature live video processing... Upon reflecting, I would also like to share a couple of valuable lessons I learned working on this production...

An Interview with Keith McMillen

Keith McMillen Instruments recently impressed all of us at NAMM with demonstrations of a new pair of string performance devices, the K-Bow and StringPort, both of which include some very rich software applications written in MaxMSP. The K-Bow, a bluetooth-based wireless gestural controller integrated into a violin bow, has just started shipping so we thought it would be a good time to catch up with Keith and find out more about the project. I met Keith at his studio...

Max 5 Guitar Processor, Part 5

In this, the final episode of our guitar processing extravaganza, we are going to step away from making effects and focus on performance support. For a system as complicated as this, performance support means two things: patch storage and realtime control. Thus, we will learn to create a preset system and manipulate the various on-screen controls with an inexpensive MIDI footpedal system.

Max 5 Guitar Processor, Part 4

At this point, we have a pretty useful guitar processing "rack", but it could use a little spice. This spice will come from two additional processors: a looping delay unit, and a basic reverb system. Also, to help keep the output useful, we will drop a limiter on the back end of the entire rig.

My Perspective on Integrating Max and Live

David Zicarelli gives some insight on the decision to integrate Max within Live...

Announcing Max for Live

Cycling '74 and Ableton today announced Max for Live, the integration of Cycling '74's Max/MSP environment into Ableton Live. Available as an add-on product to Ableton's newly announced Live 8, Max for Live permits users to create devices that extend and customize Live by creating instruments, controllers, audio effects, and MIDI processors.

The Video Processing System, Part 1

Between the tutorials, Jitter Recipes, and all of the example content, there are many Jitter patches floating around that each do one thing pretty well, but very few of them give a sense of how to scale up into a more complex system. Inspired by a recent patching project and Darwin Grosse's guitar processing articles, this series of tutorials will present a Jitter-based live video processing system using simple reusable modules, a consistent control interface, and optimized GPU-based processes w...

Max 5 Guitar Processor, Part 3

In the last article, we added some basic tonal effects: distortion/overdrive and EQ/filtering. This time, we will expand our virtual effects rack to include both a phase shifter and a full-featured modulating digital delay. As we add these effects, you will begin to see why a DIY effects system can trump any commercial product.

An Interview with Mattijs Kneppers

These days it seems that everyone wants to be an artist so I found it refreshing to meet someone who see himself as an engineer that wanted to create tools for artists. Mattijs Kneppers spoke to me by phone from his home in Holland.

A Look Back at AES 2008 in San Francisco

We rolled out of bed and into our suits this weekend to attend the annual Audio Engineering Society (AES) conference at the Moscone Center in San Francisco, a mere 5 blocks from our SOMA office. We occupied a small piece of real estate in the shadow of the big Mackie booth, and directly across from a booth featuring big reels of magnetic tape.

Announcing Expo ’74

Cycling '74 today announced that its first user conference, Expo '74, will be held in San Francisco next April. The conference will include presentations, installations, workshops, and collaborative events covering the company's Max/MSP/Jitter software. Details will be outlined on the conference web site (expo74.net) in the coming months.

Announcing Expo ’74: Our First User Conference

I'm pleased to announce that Cycling '74 will be hosting its first user conference next year, Expo '74. The conference will run three days from April 22-24, 2009 and will be held at the new (and intensely colored) Mission Bay Conference Center in San Francisco. I'd like to tell you why we decided to put on this event and what you can expect to happen if you attend...

An Interview with Hans Tammen – Endangered Guitar

In this interview, Hans Tammen describes his journey into 'Endangered Guitar'...