Gen 3: The Fine Art of Surfacing
jit.gen can handle matrices of any type, dimension, and planecount.
Gen Tutorial 2b: Adventures in Vectorland
The jit.pix-based patches we created in our last tutorial do cool things and use patching techniques that will probably be accessible to the average Max user, they’re not all that they could or should be as Jitter Gen patches. Don’t get me wrong – they make sense and introduce the idea of swizzling data from a [...]