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In third installment of Jitter Recipe Collection, the Jitter Recipe “AnaglyphRender” builds on the “RenderMaster” recipe p...
At this point, we have a pretty useful guitar processing "rack", but it could use a little spice. This spice will come from two ad...
I recently attended Winter NAMM 2009 in Anaheim,CA, where Cycling '74 was sharing booth space with our friends at Ableton. I arriv...
This article provides a brief tour of the features we’ve added to Max for creating Live devices. If you’re familiar wi...
David Zicarelli gives some insight on the decision to integrate Max within Live...
Now that I've got a nice generative patch and a way to hear it, I thought it'd be nice to make a few improvements and extensions t...
Last time out, we created the LFOur, a generative patch composed of a quartet of synchronized LFOs whose output we can use to make...
I'm personally a lot more interested in the ability to synchronize processes in Max using time values that resemble musical note v...
The ReWire concepts we've discussed in the previous ReWire articles were based on the typical needs of most users -- piping inform...
Cycling '74 today announced Version 5.0 of its Max/MSP media development tools. This version represents a new era of Max programmi...
This series of tutorials first appeared on my CreativeSynth.com website between 2001 and 2002. Due to their popularity (especially...
At this year's Musikmesse, Ableton announced it has entered into a strategic partnership with Cycling '74 to develop new products....
In our last installment, I tried to present some really simple and (I hope) explanatory samples of some of the easiest ways to gen...
One of the beauties of Max is its simplicity: the ability to quickly create a patch that does something artistically interesting. ...
In this second installment of the ReWire Essentials series, we are going to look at hosting ReWire client applications. Clients ro...
While there are many methods to move MIDI and audio data between programs on a computer, ReWire (developed by Propellerheads) has ...
The following article is designed to shed some light on the different priority levels of Max events...