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Introduction to jit.phys, Part 1

Set up your first Jitter Physics world and work with rigid bodies to create simple motion simulation.

Polyphonic Synthesizer Tutorial

How poly~, adsr~, and thispoly~ work together.

Work Your Framerates

Learn to optimize and benchmark a Jitter project.

Video Tutorial: Use Trigger for Organized Patching

Trigger is an essential object for everyday Max use, and is a favorite tool for many of the seasoned Max users. Learn to harness the power of trigger and you’ll avoid message-passing chaos and maintain order in your patch. Use it well and people might think you are a patching expert. This tutorial video [...]