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Multiple [nodes] (Points and Zones)


This Max 6 patch uses two instances of the [nodes] object to output weighted values/volumes for multiple input sources (“points”) as they are spatially related to output sources/channels (“zones”).

Both the points and zones can be positioned manually, or automatically distributed evenly.

For each “point”, the patch outputs a list of values corresponding to the number of “zones” currently in use.

Nothing groundbreaking here, but I thought others might find it helpful, especially for multichannel work and spatialization. Enjoy!

Lawton Hall

Multiple [nodes] (Points and Zones)

Jul 2, 2013 at 9:37pm

Simple and clever approach to something I was trying to figure out in an overly complicated fashion. I’m developing a project where this is a huge help.

Thanks for this!


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