A monster max patch(with dynamically allocated CPU) containing basic demonstrations of objects and techniques for ‘sampling’ in Max/MSP, organized for easy copy and pasting. It is designed to be explicit to get beginners in the habit of tracing through the data flow of a patch and functions of objects, as well as get a sense of simple signal-based math.
Thanks so much for this. I really liked seeing the “advantages” and “disadvantages” of the different record and playback objects.
REALLY helpful and wonderfully made! Thank you!!!!
Awesome raja
You’ve done a great jpb with this Raja, thanks! It
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