Push Programming Oct13 02

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The last tutorial was a great (and fairly easy) introduction to working with the Push, but it does suffer from one problem - long load times. In order for the abstractions to provide easy access to all of the Push parameters, Mark's code created a connection to all of the possible parameters. This process can take a long time to load - which can be an irritation in a live performance situation.

In this tutorial, we'll make a new device, and make it in a new way. We will be using Javascript to create a lean-and-mean connection to just the part of the Push that we want (in this case, we will again attack the button matrix), then build a structure around that code.