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  1. !/ (rdiv)
  2. !/~ (rdiv~)
  3. !− (rminus)
  4. !−~ (rminus~)
  5. "MSP Sampling Tutorial 5: Waveshaping
  6. %
  7. %~ (modulo~)
  8. &
  9. &&
  10. * (times)
  11. *~ (times~)
  12. + (plus)
  13. +~ (plus~)
  14. / (div)
  15. /~ (div~)
  16. 00 Getting Started with openGL
  17. 01 - Basic Techniques
  18. 110.modular
  19. 20Concepts Curriculum Overview
  20. 20Concepts Lesson 01 - Vizzie Part 1
  21. 20Concepts Lesson 02 - Vizzie Part 2
  22. 20Concepts Lesson 03 - Messages Part 1
  23. 20Concepts Lesson 04 - Messages Part 2
  24. 20Concepts Lesson 05 - Time
  25. 20Concepts Lesson 06 - MIDI
  26. 20Concepts Lesson 06 - More About Numbers
  27. 20Concepts Lesson 07 - MIDI
  28. 20Concepts Lesson 07 - More About Numbers
  29. 20Concepts Lesson 08 - Networks
  30. 20Concepts Lesson 09 - Subpatchers
  31. 20Concepts Lesson 10 - Presets and The Pattr Object
  32. 20Concepts Lesson 11 - Audio Generation
  33. 20Concepts Lesson 12 - Audio Filtering
  34. 20Concepts Lesson 13 - Audio Levels
  35. 20Concepts Lesson 14 - Audio FX
  36. 20Concepts Lesson 15 - Jitter Input
  37. 20Concepts Lesson 16 - Jitter FX
  38. 20Concepts Lesson 17 - Jitter Compositing
  39. 20Concepts Lesson 18 - OpenGL Part 1
  40. 20Concepts Lesson 19 - OpenGL Part 2
  41. 20Concepts Lesson 20 - Max Output
  42. 20Objects Lesson 10 - The Pattr Object
  43. 20Objects Lesson 11 - The Table Object
  44. 20Objects Lesson 12 - The Cycle~ Object
  45. 20Objects Lesson 13 - The Buffer~ Object
  46. 20Objects Lesson 14 - The SVF~ Object
  47. 20Objects Lesson 15 - The Line~ Object
  48. 20Objects Lesson 16 - The jit.qt.movie Object
  49. 20Objects Lesson 17 - The jit.matrix Object
  50. 20Objects Lesson 18 - The jit.brcosa Object

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