New pages
- 13:03, 15 May 2013 Max Java Resources (hist) [175 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "'''Java Resources''' * [http://compusition.com/web/articles/maxmsp-eclipse|Adam Murray's tutorial on setting up Eclipse for working on Java in Max] Category:Max And Java")
- 06:37, 8 May 2013 Using Max for Live Devices: Buffer Shuffler 2.0 Ep03 (hist) [724 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "The second episode of the Buffer Shuffler 2.0 video digs into some of the details needed to get the most our of the new Buffer Shuffler. {{#ev:youtube|5bvHN0OwqDk}} The Buff...")
- 06:34, 8 May 2013 Using Max for Live Devices: Buffer Shuffler 2.0 Ep02 (hist) [621 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "The second episode of the Buffer Shuffler 2.0 video explores the different "lanes" of adjustment you can make on your audio track. {{#ev:youtube|gXJ1G7F23DQ}} The Buffer Shu...")
- 06:31, 8 May 2013 Using Max for Live Devices: Buffer Shuffler 2.0 Ep01 (hist) [739 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "The first episode of the Buffer Shuffler 2.0 video focuses on some of the basics of the device, and using it in conjunction with the LFO device. {{#ev:youtube|Spem4KiI8ek}} ...")
- 02:18, 3 May 2013 SimpleArduinoConnection-p1 (hist) [1,181 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "== Examining a Simple Arduino Connection == The Arduino microprocessor board is one of the most-used hardware devices in the Media Art world. There are many reasons for its p...")
- 03:20, 1 May 2013 SimpleArduinoConnection-p5 (hist) [2,665 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "== Creating a Useful (Sorta...) Patch == With a few additions to our test patch, we can actually make something that shows an interesting connection between Max and the Ardui...")
- 06:16, 28 April 2013 SimpleArduinoConnection-p4 (hist) [2,347 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "'''NOTE: ''Before you start working on the Max patch, you have to exit out of the Arduino application. Since both the Arduino app and Max will try to control the serial port, ...")
- 05:48, 25 April 2013 SimpleArduinoConnection-p3 (hist) [4,866 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "== Create the Arduino Sketch == Arduino programs are called sketches, and represent a Javascript-like language for developing on that platform. In order to make our Max-to-Ar...")
- 03:35, 24 April 2013 SimpleArduinoConnection-p2 (hist) [1,739 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "We will begin our Arduino connection by creating a simple circuit. This circuit will use a small potentiometer for input, and four LEDs for visual output. The parts necessary ...")
- 06:08, 2 April 2013 Using Max for Live Devices: Mono Sequencer Ep08 (hist) [1,517 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "Matthew bids farewell to this video series with a unique live performance using two Mono Sequencers simultaneously. ===Other Mono Sequencer Tutorials=== * [[Using_Max_for_L...")
- 06:03, 2 April 2013 Using Max for Live Devices: Mono Sequencer Ep07 (hist) [1,747 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "This time it is the Nanocontrol, and it is used to create a complexity during live performance with a minimum of changes to the sequence itself. {{#ev:youtube|pjsXb8r164o}} ...")
- 06:33, 26 March 2013 Using Max for Live Devices: Mono Sequencer Ep06 (hist) [1,531 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "Step sequencing is examined as Matthew pulls out his mighty Nanokey! {{#ev:youtube|9wdiE18L4Go}} ===Other Mono Sequencer Tutorials=== * [[Using_Max_for_Live_Devices:_Mono_S...")
- 06:26, 26 March 2013 Using Max for Live Devices: Mono Sequencer Ep05 (hist) [1,815 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "Matthew unravels the mysteries of the Repeat lane. {{#ev:youtube|ngolvknUp4M}} ===Other Mono Sequencer Tutorials=== * [[Using_Max_for_Live_Devices:_Mono_Sequencer_Ep01|Mono...")
- 18:52, 18 March 2013 Using Max for Live Devices: Mono Sequencer Ep04 (hist) [1,534 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "Using a transposition sequence, along with manipulation of the duration lane, Matthew develops a beautiful, breathing guitar part with just a few mouse gestures. {{#ev:youtub...")
- 18:46, 18 March 2013 Using Max for Live Devices: Mono Sequencer Ep03 (hist) [1,410 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "The third video shows the use of the Mono Sequencer, along with Ableton's Glue Compressor, to create a pumping, thumping dance track using side-chain compression. {{#ev:youtu...")
- 03:46, 12 March 2013 Using Max for Live Devices: Mono Sequencer Ep02 (hist) [1,648 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "In the second video of our Mono Sequencer series, Matthew looks at the multiple sequences available within a single instance of the device. {{#ev:youtube|vq0yusRpd44}} [[Cat...")
- 03:35, 12 March 2013 Using Max for Live Devices: Mono Sequencer Ep01 (hist) [2,479 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "In this first episode of our ''Using Max for Live Devices'' video series, Matthew Davidson gives a quick introduction to using the Mono Sequencer device the is now part of the...")
- 17:33, 5 March 2013 Gen Code Export GLSL (hist) [1,312 bytes] Wesley.hoke@gmail.com (Talk | contribs) (Created page with " This page describes the export of GLSL source files with jit.gl.pix == Requirements == * Max 6.1 or later * For WebGL use, a [//caniuse.com/webgl WebGL compatible browser] ...")
- 06:43, 4 March 2013 Gen Code Export AU (hist) [1,968 bytes] Ddg@cycling74.com (Talk | contribs) (Created page with "This document describes the creation of AudioUnits with gen~. The referenced material is found in this file: File:AUGenExport-v01.zip Requirements: * Xcode 4.6 or lat...")
- 17:04, 20 February 2013 Tutorials: Using LFOs to Generate and Organize Variety (hist) [762 bytes] Max Gardener (Talk | contribs) (Created page with "In this sequence of tutorials [http://cycling74.com/author/gtaylorrtqenet/ Gregory Taylor] provides a variety of ways that you can use the humble LFO to not only control thing...")
- 01:16, 16 February 2013 LFO Tutorial, Part 7 (hist) [21,168 bytes] Max Gardener (Talk | contribs) (Created page with "[http://cycling74.com/download/articles/tutorials/gt_LFO_7.zip Download the patches used in this tutorial] ==Rattle and Hmmm== A simple truth emerges from the practice of wr...")
- 00:48, 16 February 2013 LFO Tutorial, Part 6 (hist) [19,399 bytes] Max Gardener (Talk | contribs) (Created page with "[http://cycling74.com/download/articles/tutorials/gt_LFO_6.zip Download the patches used in this tutorial] ==Live If You Want It== Since a lot of people are interested in wh...")
- 21:34, 14 February 2013 LFO Tutorial, Part 5 (hist) [22,425 bytes] Max Gardener (Talk | contribs) (Created page with "<img>http://1cyjknyddcx62agyb002-web-assets.s3.amazonaws.com/gt_LFO_5/gt_LFO_5_intro.jpg</img> A while back, I wrote a [http://cycling74.com/2009/06/19/lfo-tutorial-4-building...")
- 16:58, 10 February 2013 LFO Tutorial, Part 4 (hist) [10,746 bytes] Max Gardener (Talk | contribs) (Created page with "[http://1cyjknyddcx62agyb002-web-assets.s3.amazonaws.com/gt_LFO_4/LFO_fading.zip Download the patch used in this tutorial] ==LFO Childe (Slight Return)== Although you might ...")
- 15:39, 10 February 2013 LFO Tutorial, Part 3 (hist) [12,180 bytes] Max Gardener (Talk | contribs) (Created page with "[http://1cyjknyddcx62agyb002-web-assets.s3.amazonaws.com/lfour3_patches.zip Download the patches used in this tutorial] ==Extending Our Generators== Now that I've got a nice...")
- 15:30, 10 February 2013 LFO Tutorial, Part 2 (hist) [8,842 bytes] Max Gardener (Talk | contribs) (Created page with " [http://1cyjknyddcx62agyb002-web-assets.s3.amazonaws.com/lfour2_patches.zip Download the patches used in this tutorial] ==Making Some Noise== Last time out, we created the ...")
- 15:20, 10 February 2013 LFO Tutorial, Part 1 (hist) [20,594 bytes] Max Gardener (Talk | contribs) (Created page with "[http://1cyjknyddcx62agyb002-web-assets.s3.amazonaws.com/lfour1_patches.zip Download the patches used in this tutorial] ==The Zen of the Silent Patch== Just as there are alw...")
- 21:13, 6 February 2013 Tutorials: A Max Guitar Processor (hist) [624 bytes] Gtaylor@rtqe.net (Talk | contribs) (Created page with "Have a look over [http://cycling74.com/author/ddgcycling74com/ Darwin Grosse's] shoulder as he builds a Max-based guitar processing patch that includes modules for compression...")
- 03:33, 6 February 2013 Max Guitar Processor, Part 5 (hist) [5,311 bytes] Gtaylor@rtqe.net (Talk | contribs) (Created page with "In this, the final episode of our guitar processing extravaganza, we are going to step away from making effects and focus on performance support. For a system as complicated a...")
- 03:27, 6 February 2013 Max Guitar Processor, Part 4 (hist) [5,867 bytes] Gtaylor@rtqe.net (Talk | contribs) (Created page with "At this point, we have a pretty useful guitar processing "rack", but it could use a little spice. This spice will come from two additional processors: a looping delay unit, an...")
- 03:20, 6 February 2013 Max Guitar Processor, Part 3 (hist) [4,776 bytes] Gtaylor@rtqe.net (Talk | contribs) (Created page with "In the last article, we added some basic tonal effects: distortion/overdrive and EQ/filtering. This time, we will expand our virtual effects rack to include both a phase shift...")
- 03:13, 6 February 2013 Max Guitar Processor, Part 2 (hist) [6,285 bytes] Gtaylor@rtqe.net (Talk | contribs) (Created page with "In the last article, we did a lot of setup - we got input/output handling in place, and added a compressor to the processing chain as an example of an “effect module”. In ...")
- 02:57, 6 February 2013 Max Guitar Processor, Part 1 (hist) [9,362 bytes] Gtaylor@rtqe.net (Talk | contribs) (Created page with "In this series of tutorials, I will be building a Max-based guitar processing "rig", and will give you the opportunity to look over my shoulder as I design and implement this ...")