Using the sfplay~ object
sfplay~ Tips and Workarounds
• Most objects in Max that play audio files usually reference data that has been loaded into RAM via a buffer~ object. sfplay~ is unique in that it streams audio directly off your hard drive.
• You may prefer to use sfplay~ for large audio files that you don't want to load into memory, or for playback functions that don't require extensive playback manipulation.
• sfplay~ does supports variable speed playback, sample accurate cue looping and triggering, signal outputs for playback position, and correct playback of files with sampling rates different than the current sampling rate.
Third-Party Max externals similar to the sfplay~ object
People who looked at/used this object also looked at....
Errors or Clarifications
(please list things that you believe to be errors or omissions from the existing refpage)