In this in-depth tutorial, you will learn to set up your first Jitter Physics world and work with rigid bodies to create simple motion simulation.
I've tried this tutorial
Very clear and pedagogic tutorial. Thanks
Very helpful !!
I just downloaded this program. I want to try some animations but…every tutorial seems to start with the assumption that I already have some knowledge about the program. For example, in this tutorial, you open something–I have no idea what you opened or how you opened it. Can I get a for dummies explanation?
You might want to start with some basic Max tutorials. In the Help menu, choose "Max Tutorials" and do a few of them to get a feel for how Max works. Then you could try a few Jitter tutorials to get a feel for processing video in Max. The openGL coverage starts with Tutorial 30. Once you understand Max’s openGL implementation, the animation tutorials will make more sense.
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Geoff Morris |
Sep 14 2012
Graham Wakefield |
Sep 18 2012
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