"Geografia Sonora", a sound-video installation on the theme of the sea. An archipelago of “sound islands” (singing/speaking voices, sound signals, natural and mechanical sounds) and the a continuously changing sparkling sea are automatically generated ad infinitum by Max/MSP, the Spatialisateur, Jitter and Antescofo software.
We Are Fine, We'll Be Fine is an audio documentary played on a wooden game board exploring people's stories about marginalization, oppression, and the navigating hope for the future.
"JEG", means I in English. A theatre play for kids. It examines identity and the line where I starts and end. One of the actors is deaf, the other can hear. Both use sign-language. The voice is prerecorded voiceover.
The work, realized by Project ENTER's Artistic Group, is the result of a path shared by 12 creatives: Alessandro Martinello, Alessio Navarra, Enrico Previato, Giorgia Poletto, Jonathan De Checchi, Luca Scapellato, Marco Zocca, Massimiliano Rossetto, Nadir Mognato, Nicola Lotto, Riccardo Franchi, Valentina Bazzanella. An experience of collective conception and realisation.
La mélodie du bonheur is the musicalization of the emotions of our society.
Pixel Bleed is an exploration of decay and repetition all done live via Max/Msp with absolutely no overdubs nor sequencers.
TEXT TONE is an interactive mobile phone based sound sculpture created out of broken and obsolete telephone technology.
SOMO is a wireless wearable motion tracking device that turns body movement into sound.
Hive is a multichannel speaker sculpture combining found and fabricated parts to create a pulsating spatial sound composition.
Sunset 32 is a controllable MIDI User Interface powered by MaxMSP.
I was first introduced to Max/MSP in September 2013.
Compositor Lite may be thought purely as a delay network made in its entirety in Gen.
Terrors of the Breakfast Table is an interactive video installation by Tyler Tekatch, currently on view at the Art Gallery of Hamilton in Ontario, Canada, until May 25 2014.
This project is a software tool developed in Max/MSP that allows musical elements, specifically in the context of a live performance, to be controlled by human vocal input. This involves the simple real time processing and analysis of numerous aspects of a vocal input, and the use of it to control & perform a musical piece. This project does not involve the direct manipulation of vocals, but instead uses the human voice as a controller to manage functions in real time.
Note velocity applied to a filter cutoff frequency is a first sound principle, which leads the artist to understanding of different timbre types.
Handcrafted Ale for beer and computer Composer & performer: Eric Honour After my family, my two great loves in the world are music technology and high-quality beer.