2 Projects tagged with "cellular automata"

  • Chasing LIFE on MAX – Updated

    "Chasing LIFE on MAX" goals are:

    • The creation of an instrument to generate automated music
    • The instrument must be nonetheless playable by a human musician through:
      • the run-time tweaking of its parameters
      • the real-time use of its MIDI output
      • the use of effects on its audio output.
    • The instrument will be used (played) in a live concert with a "real" musician (a cellist in this case).
    The instrument ("MAX4LIFE") has been designed and coded by Nicola De Bello.

  • pucktronix.golgi. apparatus

    pucktronix.golgi.apparatus is a cellular automata-based music sequencer application, with OSC output. The interface is divided into two parts - the “world” on the left, and the control panel on the right. You can interact with the “world” in two ways, toggled by the checkbox on the bottom of the control panel - labeled “Toggle Block / Cell Draw Mode” While the box is unchecked, clicking in the “world” will toggle grid cells - a cell can be either “active” or “dead”. If the box is checked, clicking and dragging the mouse will draw a colored block over the “world” - up to 8 blocks can be added / edited with the “Block Number” buttons below the checkbox.

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