ABSTRACT Electronic Cities is an A/V digital installation trying to mimic the different ways of designing urban landscapes.
ljós - an immersive audiovisual installation by Barthélemy Antoine-Lœff.
Daily traversed by more or less interpretable signals using equipment more or less sophisticated as our cell phones or our radios, we can only get the meaning of a very small part of them, finally. These digital or analog signals carrying information are transcoded and transported by electromagnetic waves traveling in our world meshed by antenna systems, networks splitters, filters and other as invisible as necessary equipment in our lives often reduced to propagation of messages. signal.interrupt is a generative sound and visual installation that visits the various forms of modulation and signal creation itself from pseudo-random generators that displays programmed shapes and generates continuously sound and visuals, exploring the modulation frequency of amplitude, tone generation by random wave table, among other processes. signal.interrupt is based on an algorithm that generates digital bits 0 or 1, which are stored in real-time in temporary memory and read as if they were full-fledged sound signals.
The Old Fashioned Room is a modern reconstruction of the style room which was exhibited in the late 60s at the Zeeuws Museum.
What is it like to be a bird? The ‘Vervogelaar’ installation let you experience what it is, when your voice is recorded it will be transformed into a beautiful birdsong of your favorite bird.
The Grote Kerk in The Hague was the venue for a special exhibition about two exceptional men of the Dutch Golden Age: Constantijn and Christiaan Huygens.
For the Rotterdam Information Center Rnul developed an interactive information system on the scale model of the center of Rotterdam.
This installation sets up the rebirth of cloned creatures, their wandering and their sound epic.