Granurise is a real-time Looper, Sampler and Granular synth which integrates with the outside world trough Ipad Mira, Midi–MPE and OSC.
MindDraw by China Blue is a pioneering real-time interactive viewer participation work that enables people to create beautiful brain based images.
Users punch their rhythm into a “voting booklet” that mimics the infamous punchcard-style Votomatic voting machines used during the 2000 Florida election debacle.
We Are Fine, We'll Be Fine is an audio documentary played on a wooden game board exploring people's stories about marginalization, oppression, and the navigating hope for the future.
Tweets release air bubbles and electronic sounds that allow viewers to see and hear the environmental cost of online behavior and its supportive physical infrastructure.
e-String is an homebuilt string instrument.
117934~ is an experiment to extract new sounds from a classical upright piano via sound manipulation.
Δ∞ [Infinite Delta] is an interactive kinetic installation/performance.
Sound Cage is a mechatronic percussion instrument.
RIB CAGE is an electro-acoustic instrument that incorporates elements of robotics.
Maxwell is the world's first cross-plaftorm software laser synth and real-time abstract generator for both Mac and PC that allows direct control over a laser projector.
This project is called Smomid, which stands for string modeling midi device.
After exploring algorithmic and generative composing for a while, I want to make an app that is intuitive and easy to use, fits for all kinds of music, increases the chance you come up with something you want and easy to change a single note, the result is ITVL (Interval).
"JEG", means I in English. A theatre play for kids. It examines identity and the line where I starts and end. One of the actors is deaf, the other can hear. Both use sign-language. The voice is prerecorded voiceover.
First version of “Into the Void”, a series of audiovisual installations exploring physical structures creating light and shadows with immersive audiovisual spaces. A array of triangles is placed on the floor, each one has a LED strip on the back which are connected to an Arduino.
The robot can draw your face but does it make that an artist? Sit on the bench and put on the cord, so that you give the robot the start signal.
Please write a message, but who will answer you? Another visitor of the exhibition or our chatbox robot? Can you tell the difference? The installation consist of two chatbox stations placed in different exhibition spaces, the stations can communicate with each other or through a computer bot.
Even in times of modern warfare, personal security is a subject of each personality.
This installation refers to characteristic soundscapes of Krakow. By moving hands above a map of the city, visitors can experience various soundscapes of different parts of the city. It’s built using light sensors which react on the changing of the light while hovering the map with hands.
An interactive installation which aims to create a sonification of stars and constellations data through a dedicated interface. Since there’s no sound in space, I wanted to to conceptualize a link between electromagnetic and sound waves allowing visitors to learn about specific stars through sound information. Two players can use the system at the same time, by moving their right hands over the two black, circular sensors. The data rendered for each star are: temperature (color index: red star = old and cold, blue star = hot and young), brightness (as seen from Earth), distance (from Earth) respectively mapped into: frequency (Hz), amplitude (dB), duration (ms). The project has been developed using Arduino, Leap Motion and Max7.
The "Super-Looper" is a work in progress project.
The work, realized by Project ENTER's Artistic Group, is the result of a path shared by 12 creatives: Alessandro Martinello, Alessio Navarra, Enrico Previato, Giorgia Poletto, Jonathan De Checchi, Luca Scapellato, Marco Zocca, Massimiliano Rossetto, Nadir Mognato, Nicola Lotto, Riccardo Franchi, Valentina Bazzanella. An experience of collective conception and realisation.