Users punch their rhythm into a “voting booklet” that mimics the infamous punchcard-style Votomatic voting machines used during the 2000 Florida election debacle.
"Geografia Sonora", a sound-video installation on the theme of the sea. An archipelago of “sound islands” (singing/speaking voices, sound signals, natural and mechanical sounds) and the a continuously changing sparkling sea are automatically generated ad infinitum by Max/MSP, the Spatialisateur, Jitter and Antescofo software.
Two contact microphones are connected to each side of the table sending and input signal to Max.
Monophonic additive synthesis using 8 sine waves and controlled by the multi-slider.
"JEG", means I in English. A theatre play for kids. It examines identity and the line where I starts and end. One of the actors is deaf, the other can hear. Both use sign-language. The voice is prerecorded voiceover.
An interactive installation which aims to create a sonification of stars and constellations data through a dedicated interface. Since there’s no sound in space, I wanted to to conceptualize a link between electromagnetic and sound waves allowing visitors to learn about specific stars through sound information. Two players can use the system at the same time, by moving their right hands over the two black, circular sensors. The data rendered for each star are: temperature (color index: red star = old and cold, blue star = hot and young), brightness (as seen from Earth), distance (from Earth) respectively mapped into: frequency (Hz), amplitude (dB), duration (ms). The project has been developed using Arduino, Leap Motion and Max7.
The work, realized by Project ENTER's Artistic Group, is the result of a path shared by 12 creatives: Alessandro Martinello, Alessio Navarra, Enrico Previato, Giorgia Poletto, Jonathan De Checchi, Luca Scapellato, Marco Zocca, Massimiliano Rossetto, Nadir Mognato, Nicola Lotto, Riccardo Franchi, Valentina Bazzanella. An experience of collective conception and realisation.
La mélodie du bonheur is the musicalization of the emotions of our society.
TEXT TONE is an interactive mobile phone based sound sculpture created out of broken and obsolete telephone technology.
Fragmente der Schweiz is an installation created for the Swiss consulate and Swissnex in Rio de Janiero.
SOMO is a wireless wearable motion tracking device that turns body movement into sound.
ABSTRACT Electronic Cities is an A/V digital installation trying to mimic the different ways of designing urban landscapes.
Hive is a multichannel speaker sculpture combining found and fabricated parts to create a pulsating spatial sound composition.
SoundMap basically is a sound board software that develop 100% using max/msp with java command.
The Typewriter is an OSC controller and software that allows to create performances generating or manipulating written text, sounds and images within the same instrument and using the same gestures. The hardware is build out of an old mechanical typewriter, equipped with contacts to recognize the different key strokes (including upper case and lower case characters, carriage return, space and backspace).
The sensory interactive garden is a technological retreat, which premiered at Calgary's Beakerhead, a smash-up of art, science and engineering. Over 2400 LEDs , more than 3000 feet of plastic rod and 36 Phidgets allow light and sound to respond to visitors' interactions.
The “La Petite Mort” audio-visual liveAct is based on Fine Cut Bodies' music, but this time we’ve focused on how we can connect musical events to it’s visual representation.
VOICES OF UMEÅ: SINGING INSTRUMENTS! is an exhibition with a bunch of interactive instruments built from everyday objects, with the purpose of exploring experimental music composition through a playful and inspiring process.
Daily traversed by more or less interpretable signals using equipment more or less sophisticated as our cell phones or our radios, we can only get the meaning of a very small part of them, finally. These digital or analog signals carrying information are transcoded and transported by electromagnetic waves traveling in our world meshed by antenna systems, networks splitters, filters and other as invisible as necessary equipment in our lives often reduced to propagation of messages. signal.interrupt is a generative sound and visual installation that visits the various forms of modulation and signal creation itself from pseudo-random generators that displays programmed shapes and generates continuously sound and visuals, exploring the modulation frequency of amplitude, tone generation by random wave table, among other processes. signal.interrupt is based on an algorithm that generates digital bits 0 or 1, which are stored in real-time in temporary memory and read as if they were full-fledged sound signals.
Compositor Lite may be thought purely as a delay network made in its entirety in Gen.
This project is a software tool developed in Max/MSP that allows musical elements, specifically in the context of a live performance, to be controlled by human vocal input. This involves the simple real time processing and analysis of numerous aspects of a vocal input, and the use of it to control & perform a musical piece. This project does not involve the direct manipulation of vocals, but instead uses the human voice as a controller to manage functions in real time.