A few months ago I stumbled across some stills from an installation that caught my eye.
This week, Cycling '74 releases a special new package with MPE support, takes filter design to the next level, and uses the Seaboard RISE as an effects controller.
The release of the RISE package gives us a chance to show the use of the Seaboard RISE in a different kind of context: as a video effects controller.
Working closely with ROLI, we at Cycling ’74 have released a huge content package focused on support for the Seaboard RISE as well as any other MIDI hardware that uses the MPE (Multidimensional Polyphonic Expression) standard.
This week, Cycling '74 reviews a beautiful-sounding reverb and takes a closer look at resources for getting into Max.
I think that we all love to watch Max demos.
This week, Cycling '74 helps you build recombinant video 12 (or more) ways, introduces you to a favorite Martian, and points to a small enhancement in Max.
This week, Cycling '74 finds a microverse of possibilities in a humble hi-hat synth, sits down with Mr.
One group of Live devices that I’m most interested in is drum synthesizers.
This week, Cycling '74 takes a sweeping look at filter design in MSP, delves into the Karplus-Strong resources, and checks out some augmented Indonesian musical awesomeness.
This week, Cycling '74 gives you a quick tutorial on the patcherargs object, talks with Andrew Blanton about making sound visible, and introduces you to a sound game.
This week, Cycling '74 chats with the creator of “Performer”, recommends a guide to “do Windows”, and breaks a record for the shortest instructional video ever.
This week, Cycling '74 browses the "Experimental" section, spends a few minutes with Mira, and generates visuals with a new Package.
This week, we released a new version of Max along with a surprise: an updated version of Mira! If you aren’t familiar with Mira, it is our Max programming ‘window’ for the iPad that uses a few specific objects (mira.frame, mira.multitouch and mira.motion) to provide a complete two-way connection between your tablet and your Max patch. This update is primarily a maintenance update, focused on improvements on network connectivity and application stability.
I happen to love tools that pull me into a different mental space.
This week, Cycling '74 continues its discussions with Beaudry Interactive, spends time with a new oscillator in BEAP, and discovers something new unexpectedly.
Regardless of whether you like programming on Mac or Windows, sometimes you will have your hands tied when you are putting a show machine together.
This week, Cycling '74 sits down for a chat with David Beaudry, follows one of his projects from start to finish, and suggests a book you might find useful.
David Beaudry of Beaudry Interactive walks us through a project that involved Max almost exclusively: The Inspector Training Course presented at the Discovery Cube by the Discovery Science Foundation - the first of its kind.
This week, Cycling '74 checks out the new Synclavier softsynth, clues you in on Max’s Transform menu, and draws some lines sharp enough to shave with.
This week, Cycling '74 explores wetware by playing with the binary beats phenomenon, lets you in on a few Vizzie secrets, and shows you a nifty new Max Package update feature.
This week we start looking into some of the cool devices that people have been creating in Max for Live, and using them within the Max environment.
This week, Cycling '74 explores the world of joysticks, invites you to a virtual Townhall chat, and shares an awesome Jitter package.
It’s not the most attractive piece of gear on my desk, but in terms of cost, size, and getting a bunch of gestural control into Max, it’s hard to beat the humble game controller.