Our good buddy Sam is back with the second installment of his Max 7 preview series.
As I write this from an airport terminal somewhere in the world, we are hard at work finishing the Max 7 release.
It doesn't officially turn one year old until October, but Darwin Grosse has spent the last year having rich, deep conversations with a broad spectrum of artists for his Art + Music + Technology podcast.
This week, Priscilla Frank of the Huffington Post highlighted a group of artists actively working to develop the future of opera.
Every once in a while, I have the privilege to reveal the secrets about what we've been working on.
I spent the first week of July at Goldsmiths College at NIME, checking out lots of new interfaces for musical expressions.
Max/MSP/Jitter Day+Night School, July 21-25, 2014 CNMAT presents our intensive and immersive summer workshop for artists, musicians, interface designers, and anyone wanting to improve their skills with Max/MSP/Jitter (MMJ) or learn from scratch.
Ableton's Christian Kleine was one of the first people to dig into Max for Live and really start using it.
Our Jitter developer Rob Ramirez alerted me that since HAP is now available publicly on Windows, he has updated his jit.gl.hap external with a Windows version.
Our CEO, David Zicarelli happened to be in attendance during the Tate's Hack the Space event and got to see a Max project take home one of the prizes.
It's not often Max is mentioned in The New Yorker.
Our friends Peter Dowling and Matt Jackson have teamed up as Surreal Machines, and today released a new Live pack called Dub Machines.
Two of my friends (and long-time Max users), Barry Threw and Meara O'Reilly have unveiled their new collaboration Frequent Sea at the Exploratorium's Kanbar Auditorium in San Francisco.
Max developer Ian Headley recently shared a project he worked on with us.
Good news, everyone: Mira 1.1.7 is out.
Long time Max user (and dear friend of mine) Greg Davis has helped Mike Gordon of Phish fame put together an ambitious touring live show that uses Max.
UK-based sound designer and educator Mark Durham’s blog Sound Design with Max is a great resource for learning more about using Max for designing rich and complex sounds for use in film scores, video games, or just scaring your neighbors.
We’re taking a new approach to our videos page.
We'd like to congratulate Owen Pallett on his Academy Award nomination for work with Arcade Fire on the Her score.
Cycling '74 may not have made it to the 2014 Most Admired Companies list, but maybe sharing our obsession with coffee -- since you already heard of the one with cats -- will get us a few more admirers.
The Creators Project blog recently featured work by artist and maxer Ian Brill.
Last May I was invited by Trond Lossius to give an advanced Jitter workshop at BEK.
Bruno Zamborlin developed a new product that will allow you to turn every day objects into musical instruments.