Generates GL geometry from existing data
color_matrix  Specifies a matrix of color values. This must be the same size as the matrix specified by the  message, and can be a 3 or 4 plane matrix.
bind  Binds the internal mesh buffers for drawing.  
bitangent_matrix  The word  , followed by a symbol, specifies a matrix of bitangent values. This must be the same size as the matrix specified by the message. It must be a 3 plane matrix.
edgeflag_matrix  The word  , followed by a symbol, specifies a matrix of edge flag values. This must be the same size as the matrix specified by the message. It must be a 1 plane matrix.
get_cache  The word  , followed by a symbol, matrix of indices. Although it can be any size, it must be a 1 plane integer matrix.
index_matrix  The word  , followed by a symbol, specifies a matrix of indices. It can be any size, but it must have 1 plane and be an integer matrix.
normal_matrix  The word  , followed by a symbol, specifies a matrix of normal values. This must be the same size as the matrix specified by the message. It must be a 3 plane matrix.
reset  The word  resets all parameters to their default states.
texcoord_matrix  The word  , followed by a symbol, specifies a matrix of texture coordinate values. This must be the same size as the matrix specified by the message. It can be a 2, 3, or 4 plane matrix.
specular_matrix  The word  , followed by a symbol, specifies a matrix of specular values
tangent_matrix  The word  , followed by a symbol, specifies a matrix of tangent values. This must be the same size as the matrix specified by the message. It must be a 3 plane matrix.
vertex_attr_matrix  The word  , followed by a symbol, specifies a matrix of arbitrary pervertex data
vertex_matrix  The word  , followed by a symbol, specifies a matrix of vertex values. It can be 3 or 4 planes.
unbind  Unbinds the internal mesh buffers after drawing. 
Name  Type  g/s  Description 

auto_bitangents  int  Enables or disables the calculation of bitangent (aka binormal) directions (only available if texcoords and normals exist) (default = 0).  
auto_colors  int  Enables or disables the calculation of vertex colors (default = 0).  
auto_normals  int  Enables or disables the calculation of normal directions used for calculating lighting (default = 1). 

auto_tangents  int  Enables or disables the calculation of tangent directions (only available if texcoords and normals exist) (default = 0).  
cache_mode  symbol  The mode to use for the geometry cache. (default = var) Supported modes are: none var (vertex arrays) vbo (vertex buffer objects) 

color_mode  symbol  The mode to use for the calculating vertex colors. (default = none) Supported modes are: index position vertex normal texcoord edgeflag tangent bitangent none 

draw_mode  symbol  The mode to use for rendering the geometry. (default = tri_grid) Supported modes are: points point_sprite lines line_strip line_loop triangles tri_strip tri_fan quads quad_strip polygon tri_grid quad_grid 
Name  Description 

jit.gl.graph  Open GL floatingpoint data visualization 
jit.gl.gridshape  Generate simple geometric shapes as a connected grid 
jit.gl.handle  Use mouse movement to control position/rotation 
jit.gl.isosurf  Generates a GL based surface extraction 
jit.gl.model  Read and draw Wavefront .obj models 
jit.gl.nurbs  Generate NURBS surface 
jit.gl.plato  Generate platonic solids 
jit.gl.render  Render Open GL 
jit.gl.shader  Manages a GL shader 
jit.gl.sketch  GL parallel to lcd 
jit.gl.slab  Performs a GL accelerated gridbased evaluation 
jit.gl.text2d  Write bitmap text 
jit.gl.text3d  Write vector text 
jit.gl.texture  Manages a GL texture 
jit.gl.videoplane  GL accelerated video plane 
jit.gl.volume  Creates a GL accelerated volume vizualization 