Here's another Lua module for you. This speeds up the development of
making simple to moderately complex custom matrix processing objects
in Jitter. Along with the source code, there's are 2 example patches
and scripts. The code is well commented so it should be a
straightforward affair to rolling your own. For complex objects
you're probably better off just making a Jitter object, but if you
want to quicky prototype a video filter or mesh processor, this is
probably a good place to start.
Example 1 is a "solarizing" filter for video matrices
Example 2 is a blackhole type particle system.