Im completely new to open gl, but ive seen some really nicely rendered shapes, and am wondering how you go about getting them to look smoother.
Im currently rendering planes using gridshape in order to make a cube. Then im using handle to rotate all of the planes and sketch to draw the 3D object. I was wondering if there is a way to anti-alias the planes in order to get rid of the jaggedy edges, or wether there is any way of smoothing or shading the shapes so that they look 'nicer'.
Thanks in advance