Say I have a premultiplied perspective transformation in shape of a 3x3 float matrix (list of 9 floats respectively), how would I apply that to a video most effectively using jit.gl or Gen? The jit.gl objects seem to only accept explicit rotation, translation and scaling parameters.
Basically I would like to have jit.mxform2d as a jit.gl.pix configuration.
I just can't figure out how to get a 3x3 matrix into a gen patcher without being resampled. And I cannot get it in as individual values, because pix takes at most 8 ins.