arcs with jit.gl.sketch


    Mar 03 2012 | 2:23 pm
    Is there any example out there that's shows how to paint arcs with jit.gl.sketch? I can't find information about this either in the forum or in the tutorials. Any help is much appreciated.

    • Mar 05 2012 | 2:43 am
      Use the framecircle message
      framecircle radius [float] theta-start [float] theta-end [float] Draws the circumference of the circle with radius specified by radius and center point at the current drawing position. If theta-start and theta-end are specified, then an arc will be drawn instead of a full circle. The theta-start and theta-end arguments are in terms of degrees (0-360). The current shapeorient and shapeslice values will also affect the drawing.
    • Mar 05 2012 | 9:49 pm
      does it have to be jit.gl.sketch? I find that jit.gl.path is such a sublime little object. (hey cycling, I'd love to see some of you wonderful example patches using it!)
    • Mar 06 2012 | 9:27 pm
      Ok, I got it working. Thanks Scott!
      And yes, I have to check out this new object, looks nice.
      Thanks guys.
    • Mar 07 2012 | 4:17 am
      @Wetterberg: just want to make sure you've seen these examples: Max6/examples/jitter-examples/render/path/path.knot.maxpat Max6/examples/jitter-examples/render/path/path.morph.contour.maxpat