Every time I use jit.gl.pix objects in my patches I get big performance decreases (from 60/55 to 20/25 frames).
It happens with all the jit.gl.pix examples and also with very simple gen patches (like using simple arithmetic).
The max windows tells nothing. Any ideas whats the problem here? Thanks!!
Macbook pro late 2012
NVIDIA GeForce GT 650M 1024 MB