## basic but how to do cycle like 1, 1 2, 1 2 3, 1 2 3 4, etc...

May 15 2007 | 11:53 pm
all is in the title...
how to do: 1 1 2 1 2 3 1 2 3 4 etc...
thx.
(i become crazy) i suppose it's simple, but no way... :-(
f./

• May 16 2007 | 12:20 am
here's one way... probably not the most efficient, but it works.
• May 16 2007 | 12:23 am
This is one of those things you could do in a number of ways. Have you looked at the counter object [in particular, its inputs and outputs]? accum?
Here's one of those places we always talk about where it's best to assume that there isn't necessarily a single way to do things, that the possible multiple solutions will reflect the idiosyncracies of their designers, and that the process of putting one's intellect to work trying to construct a solution will, in the long terms, be of greater benefit than solving the problem itself short term.
Your mileage may vary, but it shouldn't. Spend a little time with the manual pages for the counter and accum objects, and with Max Tutorials 31 (counter) and 21 (accum).
• May 16 2007 | 12:41 am
I thought it would work, but there's one error. It skips the second cycle. Now I'll try and solve it, I like these little puzzles!!
• May 16 2007 | 1:52 am
Or without counter:
• May 16 2007 | 1:53 am
thx all. i finally found a solution. but yes it was only a logical problem and my brain didn't work. :-)
"Spend a little time with the manual pages for the counter and accum objects, and with Max Tutorials 31 (counter) and 21 (accum)."
yes for sure i did. but...
thx again.
• May 16 2007 | 2:18 am
and could you now point me in a direction to learn how to play very quickly (each 100 or 200 ms) pictures (500px*500px 150 dpi) ? and record it as movie.
thx again. f./
• May 16 2007 | 6:20 am
On 16 mai 07, at 04:18, elt wrote:
> and could you now point me in a direction to learn how to play very > quickly (each 100 or 200 ms) pictures (500px*500px 150 dpi) ? > and record it as movie.
jit.qt.movie/jit.matrix -> jit.qt.record?
ej
• May 16 2007 | 1:25 pm
• May 16 2007 | 3:56 pm
using jit.qt.movie, i have to previously make a movie with all this pictures. any way to get directly pictures from a folder ?
• May 16 2007 | 4:23 pm
On 16 mai 07, at 17:56, fp wrote:
> using jit.qt.movie, i have to previously make a movie with all this > pictures. > any way to get directly pictures from a folder ?
If you have enough RAM, you can create a jit.matrixset, store each pictures into it via an automatic mechanism you'll have to build (using ubumenu autopopulate method, i. e.). Perhaps it's better to start a new thread on the jitter forum.
ej
• May 16 2007 | 5:05 pm
Hi,
I'm looking for a way to generate random integers within a given range with the stipulation that once a particular integer has been generated it cannot be generated again.
For example, if the range is 0 to 4 the output might look like this:
4, 2, 3, 1, 0
Any suggestions? Thanks.
Windows Live Hotmail. Now with better security, storage and features. www.newhotmail.ca?icid=WLHMENCA149
• May 16 2007 | 6:12 pm
On 16 mai 07, at 19:05, greg eustace wrote:
> Hi, > > I'm looking for a way to generate random integers within a given > range with the stipulation that once a particular integer has been > generated it cannot be generated again. > > For example, if the range is 0 to 4 the output might look like this: > > 4, 2, 3, 1, 0
[urn] is the one. the abstraction [urn-jb] (in the example folder) might be useful too if you want to make sure that there's no repetition when the series starts again.
ej
• May 16 2007 | 6:19 pm
urn ... ?
helpfiles and docs are your friend.
On May 16, 2007, at 1:05 PM, greg eustace wrote:
> Hi, > > I'm looking for a way to generate random integers within a given > range with the stipulation that once a particular integer has been > generated it cannot be generated again. > > For example, if the range is 0 to 4 the output might look like this: > > 4, 2, 3, 1, 0 > > Any suggestions? Thanks. > > Windows Live Hotmail. Now with better security, storage and > features. www.newhotmail.ca?icid=WLHMENCA149 >
v a d e //