Beginners Book or Tutorials for Max/Msp basics


    Sep 13 2007 | 4:31 pm
    Hello Cycling crew
    Everytime I find something exciting it's something someone has created in Max/Msp. I've always thought I would like to learn Max/Msp. Can anyone recommend a more current educational resource than this book listed on the resource guide of the cycling74 site ?
    "Composing Interactive Music: Techniques and Ideas Using Max" By Todd Winkle. It would be great if there was a more current book.
    I'de like to see if I can use Max/Msp to prototype my own music / rhythm based game design mechanics. I have a background in audio post production for TV and Film. Based in Toronto Canada.
    Thanks
    Joel

    • Sep 13 2007 | 4:47 pm
      I hate to be that guy, but have you tried the tutorials and looked at
      the stuff in the examples folders?
      Keith
      On 9/13/07, Joel Walsh wrote:
      >
      > Hello Cycling crew
      >
      > Everytime I find something exciting it's something someone has created in Max/Msp. I've always thought I would like to learn Max/Msp. Can anyone recommend a more current educational resource than this book listed on the resource guide of the cycling74 site ?
      > "Composing Interactive Music: Techniques and Ideas Using Max" By Todd Winkle. It would be great if there was a more current book.
      >
      > I'de like to see if I can use Max/Msp to prototype my own music / rhythm based game design mechanics. I have a background in audio post production for TV and Film. Based in Toronto Canada.
      >
      >
      > Thanks
      > Joel
      >
    • Sep 13 2007 | 5:46 pm
      There's an extensive set of easy-to-follow tutorials that come with Max/MSP. I can't think of a better resource. That Max/MSP is so well documented is perhaps one important reason that there aren't more reference books about it published.
      This list is also a treasure of helpful expertise with no shortage of people who work in "rhythm based", "game design", etc.
      My advice would be to try out the tutorials that come with Max/MSP with the 30 day trial (if you haven't already). If you need any more help, try asking specifically "How do I do ______?"
      Hope that helps.
      Cheers,
      Brian
      > ----- Original Message -----
      > From: "Joel Walsh"
      > Subject: [maxmsp] Beginners Book or Tutorials for Max/Msp basics
      > Date: Thu, 13 Sep 2007 10:31:55 -0600
      >
      >
      >
      > Hello Cycling crew
      >
      > Everytime I find something exciting it's something someone has
      > created in Max/Msp. I've always thought I would like to learn
      > Max/Msp. Can anyone recommend a more current educational resource
      > than this book listed on the resource guide of the cycling74 site ?
      > "Composing Interactive Music: Techniques and Ideas Using Max" By
      > Todd Winkle. It would be great if there was a more current book.
      >
      > I'de like to see if I can use Max/Msp to prototype my own music /
      > rhythm based game design mechanics. I have a background in audio
      > post production for TV and Film. Based in Toronto Canada.
      >
      >
      > Thanks
      > Joel
      >
    • Sep 13 2007 | 6:27 pm
      I have downloaded the documentation and started reading the turoials in there. Thanks for your reply.
    • Sep 13 2007 | 7:03 pm
      These might apply to you as well. As for books, I haven't found any
      that apply spefically to Max. I would suggest to go over the
      tutorials and examples and learn those (you can learn a lot from those
      and wikipedia), and also read up on more general texts about what you
      want to do. If you have questions about how to put the two together,
      you can always search the forum or post.
      Keith
      On 9/13/07, Joel Walsh wrote:
      >
      > I have downloaded the documentation and started reading the turoials in there. Thanks for your reply.
      >
    • Sep 13 2007 | 8:20 pm
      Cycling74's articles section has some good info too. If you are interested in making synthesizers, take a look at this:
      http://www.cycling74.com/story/2007/8/20/111019/403
      It's a good idea to go through the tutorials first though.
      I don't know of any other Max-specific books either. If you are looking for some general computer music books, I'd suggest:
      The Computer Music Tutorial - This is a classic. It's a little dated and doesn't go into the material very deeply, but it is a very broad introduction to all things computer music related.
      Musimathics (2 Volumes). Great books for learning the math behind music, if you care to know.
      For specialized topics, this guy's amazon.com book lists might give you some ideas:
      http://www.amazon.com/Sound-Processing-Programming-amp-Synthesis/lm/1L5UWDO07V7WY
      http://www.amazon.com/algorithmic-music-techniques/lm/R2S9HN7S89F74Z
      -Adam
    • Sep 13 2007 | 9:10 pm
      A relatively Max-specific book (not exclusively, but many Max
      examples) is Robert Rowe's 'Machine Musicianship' (MIT press 2001)
      which includes a CD-ROM with relevant C++ classes and a number of Max
      patches as examples. If you're looking to instantiate some relatively
      traditional notions of 'musicianship' into interactive software, it's
      a good place to start. For more info and opinions on it, you can read
      the review of it I wrote for Computer Music Journal Vol. 27 No. 2,
      Spring 2003.
      On Sep 13, 2007, at 2:20 PM, Adam Murray wrote:
      > I don't know of any other Max-specific books either.
      ----
      Steven M. Miller
      Professor, Contemporary Music Program
      College of Santa Fe
      Home
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      Atrium Sound Space
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      CMP
    • Sep 13 2007 | 10:47 pm
      not so many books , but many places on line to check out.
      for starters :
      check the CNMAT tutorials, download the CNMAT depot , at http://www.cnmat.berkeley.edu/MAX/downloads/
      and also the RTC lib ( for rythm, algorythmic composition ) http://www.essl.at/works/rtc.html
      good luck
      Quote: Studio13 wrote on Thu, 13 September 2007 18:31
      ----------------------------------------------------
      > Hello Cycling crew
      >
      > Everytime I find something exciting it's something someone has created in Max/Msp. I've always thought I would like to learn Max/Msp. Can anyone recommend a more current educational resource than this book listed on the resource guide of the cycling74 site ?
      > "Composing Interactive Music: Techniques and Ideas Using Max" By Todd Winkle. It would be great if there was a more current book.
      >
      > I'de like to see if I can use Max/Msp to prototype my own music / rhythm based game design mechanics. I have a background in audio post production for TV and Film. Based in Toronto Canada.
      >
      >
      > Thanks
      > Joel
      ----------------------------------------------------
    • Sep 15 2007 | 1:31 am
      Thanks again for everyones reply ..very helpful. I have allot of reading to do
    • Sep 17 2007 | 8:56 pm
      OT: call for student works---please forward thank
      you.
      cheers: Josephine Lipuma (I am NOT the contact, please
      see below.)
      ***************call for student
      works************************
      Hello there !
      Please encourage your students to submit work for this
      one day
      screening. it's part of atheory class and we're hoping
      to get a wide
      variety. The students will be involved in the
      selection process as
      well as Time Arts faculty.
      The show will tentatively take place in the Glass
      Gallery at NIU and
      we're hoping to get a good show of attendees from
      outside of NIU.
      It's a bit of a tight deadline....I'd really
      appreciate you passing
      this on to your students. Thanks
      mike
      asst. Professor Time Arts
      Northern Illinois University
      DeKalb, IL, 60115
      e: msalmond@niu.edu
      ---------------------------------------
      The website is: http://art.niu.edu/hive
      for info - email: timeartsniu@gmail.com
      >>>Call:
      H.I.V.E.
      "How I View Everything"
      Northern Illinois University
      November 15, 2007
      The Northern Illinois University Time Arts Department
      is hosting a
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      (H.I.V.E)".
      Work for the festival could include video, animation,
      audio, and
      pre-recorded performance pieces. Anything that can be
      screened for the
      one-day festival at Northern Illinois University.
      H.I.V.E is a student-run and juried festival hosting
      work from other
      students.
      >>>Theme:
      In which direction do you feel the world is heading?
      Are we surrounded
      by entropy and decay, or freedoms creativity and
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      how do you view the world around you? .....
      How I View Everything (H.I.V.E) is a digital art
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      future and
      externalize their experiences.
      Themes/topics could be based upon the following:
      Utopia/Dystopia and decay
      o possible futures, entropy, reinterpreting the past,
      environment,
      society, politics, social transformation
      Advertising and commercialization
      o Authenticity Vs Fabricated/Plastic Reality, media
      influence, systems
      of control, rituals, power structures
      Freedom and activism
      o Guerilla Video, 'from-the-hip' shooting, reactive
      video
      We are looking for art to be submitted on DVD, CD or
      mini-DV to be
      shown on a projector. Submissions must be no longer
      than Ten (10)
      minutes in length and must follow one of the themes.
      Please label all
      entries with your name, school/university/college, and
      title of the
      work. Compressed works can be uploaded via FTP. To
      obtain a login
      please contact timeartsniu@gmail.com
      >>>Entry rules
      A maximum of three works per author can be submitted
      on VHS or DVD
      with the production year of 2004, 2005 or 2006.
      Material posted from outside of the USA must be marked
      with the
      comment: "For temporary, cultural purposes only - No
      commercial
      value."
      The entry implies the acceptance of the regulations of
      the NIU
      TimeArts H.I.V.E festival.
      Each work must reflect both a sense of personal
      enquiry and a high
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      programming committee's
      decision is final..
      Postmarked Deadline for entries is Thursday, October
      25, 2007.
      All entrants chosen will be notified by Thursday,
      November 1, 2007.
      >>>address
      Please send all mail submissions to:
      Professor Michael Salmond, Art 319
      Northern Illinois University
      DeKalb, IL 60115. USA
      Or visit the website:
      If you have any questions? Email us at
      timeartsniu@gmail.com
      Submissions cannot be returned.
      Please use separate entry forms for each title/work.
      Do include a
      synopsis for each title. Please fill in the form
      completely, either
      type written or in CAPITAL/UPPERCASE letters.
      We invite you to send your works in the areas of,
      video, DVD, CD-ROM.
      Please use separate entry forms for each title/work..
      :: better media through mischief::
      Josephine LiPuma
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