Beginners Book or Tutorials for Max/Msp basics


    Sep 13 2007 | 4:31 pm
    Hello Cycling crew
    Everytime I find something exciting it's something someone has created in Max/Msp. I've always thought I would like to learn Max/Msp. Can anyone recommend a more current educational resource than this book listed on the resource guide of the cycling74 site ? "Composing Interactive Music: Techniques and Ideas Using Max" By Todd Winkle. It would be great if there was a more current book.
    I'de like to see if I can use Max/Msp to prototype my own music / rhythm based game design mechanics. I have a background in audio post production for TV and Film. Based in Toronto Canada.
    Thanks Joel

    • Sep 13 2007 | 4:47 pm
      I hate to be that guy, but have you tried the tutorials and looked at the stuff in the examples folders?
      Keith
      On 9/13/07, Joel Walsh wrote: > > Hello Cycling crew > > Everytime I find something exciting it's something someone has created in Max/Msp. I've always thought I would like to learn Max/Msp. Can anyone recommend a more current educational resource than this book listed on the resource guide of the cycling74 site ? > "Composing Interactive Music: Techniques and Ideas Using Max" By Todd Winkle. It would be great if there was a more current book. > > I'de like to see if I can use Max/Msp to prototype my own music / rhythm based game design mechanics. I have a background in audio post production for TV and Film. Based in Toronto Canada. > > > Thanks > Joel >
    • Sep 13 2007 | 5:46 pm
      There's an extensive set of easy-to-follow tutorials that come with Max/MSP. I can't think of a better resource. That Max/MSP is so well documented is perhaps one important reason that there aren't more reference books about it published.
      This list is also a treasure of helpful expertise with no shortage of people who work in "rhythm based", "game design", etc.
      My advice would be to try out the tutorials that come with Max/MSP with the 30 day trial (if you haven't already). If you need any more help, try asking specifically "How do I do ______?"
      Hope that helps.
      Cheers, Brian
      > ----- Original Message ----- > From: "Joel Walsh" > Subject: [maxmsp] Beginners Book or Tutorials for Max/Msp basics > Date: Thu, 13 Sep 2007 10:31:55 -0600 > > > > Hello Cycling crew > > Everytime I find something exciting it's something someone has > created in Max/Msp. I've always thought I would like to learn > Max/Msp. Can anyone recommend a more current educational resource > than this book listed on the resource guide of the cycling74 site ? > "Composing Interactive Music: Techniques and Ideas Using Max" By > Todd Winkle. It would be great if there was a more current book. > > I'de like to see if I can use Max/Msp to prototype my own music / > rhythm based game design mechanics. I have a background in audio > post production for TV and Film. Based in Toronto Canada. > > > Thanks > Joel
      >
    • Sep 13 2007 | 6:27 pm
      I have downloaded the documentation and started reading the turoials in there. Thanks for your reply.
    • Sep 13 2007 | 7:03 pm
      These might apply to you as well. As for books, I haven't found any that apply spefically to Max. I would suggest to go over the tutorials and examples and learn those (you can learn a lot from those and wikipedia), and also read up on more general texts about what you want to do. If you have questions about how to put the two together, you can always search the forum or post.
      Keith
      On 9/13/07, Joel Walsh wrote: > > I have downloaded the documentation and started reading the turoials in there. Thanks for your reply. >
    • Sep 13 2007 | 8:20 pm
      Cycling74's articles section has some good info too. If you are interested in making synthesizers, take a look at this: https://cycling74.com/story/2007/8/20/111019/403 It's a good idea to go through the tutorials first though.
      I don't know of any other Max-specific books either. If you are looking for some general computer music books, I'd suggest:
      The Computer Music Tutorial - This is a classic. It's a little dated and doesn't go into the material very deeply, but it is a very broad introduction to all things computer music related.
      Musimathics (2 Volumes). Great books for learning the math behind music, if you care to know.
      -Adam
    • Sep 13 2007 | 9:10 pm
      A relatively Max-specific book (not exclusively, but many Max examples) is Robert Rowe's 'Machine Musicianship' (MIT press 2001) which includes a CD-ROM with relevant C++ classes and a number of Max patches as examples. If you're looking to instantiate some relatively traditional notions of 'musicianship' into interactive software, it's a good place to start. For more info and opinions on it, you can read the review of it I wrote for Computer Music Journal Vol. 27 No. 2, Spring 2003.
      On Sep 13, 2007, at 2:20 PM, Adam Murray wrote:
      > I don't know of any other Max-specific books either.
      ---- Steven M. Miller Professor, Contemporary Music Program College of Santa Fe
      Home SFIFEM Atrium Sound Space OVOS CMP
    • Sep 13 2007 | 10:47 pm
      not so many books , but many places on line to check out. for starters :
      check the CNMAT tutorials, download the CNMAT depot , at http://www.cnmat.berkeley.edu/MAX/downloads/
      and also the RTC lib ( for rythm, algorythmic composition ) http://www.essl.at/works/rtc.html
      good luck
      Quote: Studio13 wrote on Thu, 13 September 2007 18:31 ---------------------------------------------------- > Hello Cycling crew > > Everytime I find something exciting it's something someone has created in Max/Msp. I've always thought I would like to learn Max/Msp. Can anyone recommend a more current educational resource than this book listed on the resource guide of the cycling74 site ? > "Composing Interactive Music: Techniques and Ideas Using Max" By Todd Winkle. It would be great if there was a more current book. > > I'de like to see if I can use Max/Msp to prototype my own music / rhythm based game design mechanics. I have a background in audio post production for TV and Film. Based in Toronto Canada. > > > Thanks > Joel ----------------------------------------------------
    • Sep 15 2007 | 1:31 am
      Thanks again for everyones reply ..very helpful. I have allot of reading to do
    • Sep 17 2007 | 8:56 pm
      OT: call for student works---please forward thank you. cheers: Josephine Lipuma (I am NOT the contact, please see below.)
      ***************call for student works************************ Hello there ! Please encourage your students to submit work for this one day screening. it's part of atheory class and we're hoping to get a wide variety. The students will be involved in the selection process as well as Time Arts faculty.
      The show will tentatively take place in the Glass Gallery at NIU and we're hoping to get a good show of attendees from outside of NIU. It's a bit of a tight deadline....I'd really appreciate you passing this on to your students. Thanks
      mike asst. Professor Time Arts Northern Illinois University DeKalb, IL, 60115 e: msalmond@niu.edu
      ---------------------------------------
      The website is: http://art.niu.edu/hive for info - email: timeartsniu@gmail.com
      >>>Call:
      H.I.V.E.
      "How I View Everything"
      Northern Illinois University
      November 15, 2007
      The Northern Illinois University Time Arts Department is hosting a video/new media art exhibition, "How I View Everything (H.I.V.E)". Work for the festival could include video, animation, audio, and pre-recorded performance pieces. Anything that can be screened for the one-day festival at Northern Illinois University.
      H.I.V.E is a student-run and juried festival hosting work from other students.
      >>>Theme:
      In which direction do you feel the world is heading? Are we surrounded by entropy and decay, or freedoms creativity and activism? In short, how do you view the world around you? .....
      How I View Everything (H.I.V.E) is a digital art festival themed around how artists view the world, past present or future and externalize their experiences.
      Themes/topics could be based upon the following:
      Utopia/Dystopia and decay
      o possible futures, entropy, reinterpreting the past, environment, society, politics, social transformation
      Advertising and commercialization
      o Authenticity Vs Fabricated/Plastic Reality, media influence, systems of control, rituals, power structures
      Freedom and activism
      o Guerilla Video, 'from-the-hip' shooting, reactive video
      We are looking for art to be submitted on DVD, CD or mini-DV to be shown on a projector. Submissions must be no longer than Ten (10) minutes in length and must follow one of the themes. Please label all entries with your name, school/university/college, and title of the work. Compressed works can be uploaded via FTP. To obtain a login please contact timeartsniu@gmail.com
      >>>Entry rules
      A maximum of three works per author can be submitted on VHS or DVD with the production year of 2004, 2005 or 2006.
      Material posted from outside of the USA must be marked with the comment: "For temporary, cultural purposes only - No commercial value."
      The entry implies the acceptance of the regulations of the NIU TimeArts H.I.V.E festival.
      Each work must reflect both a sense of personal enquiry and a high level of experimentation with the medium. The programming committee's decision is final..
      Postmarked Deadline for entries is Thursday, October 25, 2007.
      All entrants chosen will be notified by Thursday, November 1, 2007.
      >>>address
      Please send all mail submissions to:
      Professor Michael Salmond, Art 319
      Northern Illinois University
      DeKalb, IL 60115. USA
      Or visit the website:
      If you have any questions? Email us at timeartsniu@gmail.com
      Submissions cannot be returned.
      Please use separate entry forms for each title/work. Do include a synopsis for each title. Please fill in the form completely, either type written or in CAPITAL/UPPERCASE letters.
      We invite you to send your works in the areas of, video, DVD, CD-ROM. Please use separate entry forms for each title/work..
      :: better media through mischief:: Josephine LiPuma
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