I'm unsure of the science behind this so maybe someone would be able to shed some light on this for me.
Basically what I am trying to discern is how best to use loadbangs. I ask this question as I have noticed that loadbangs can occasionally stop working in the big patch scenario.
What would be the best method to use:
1 One loadbang filtered through all sub patches
2 A loadbang object for every element that requires it
3 Some other method entirely
and would this method change due to the nature/size of the project?
Does anybody have any comment?