Best way to loop 16 track playback?


    May 28 2008 | 8:22 pm
    Hi again excellent list,
    I need to loop a couple minutes of at least 16 tracks of audio without a gap. I'm thinking I would start 2 sfplay~ objects at the same time in loop mode. Also, I'm a little confused about how to name and or open the multiple audio files to be looped. Any words of wisdom before I start maxing around with this?
    Thanks in advance for any tips.
    B

    • May 28 2008 | 9:28 pm
      Is this looping of 16 tracks at the same time, or end to end? Do you want a crossfade? The "open" command should open a file. You can put the files in a directory and have ubumenu populate itself with those file names. Then randomly select from the choices in the ubumenu.
    • May 28 2008 | 9:36 pm
      Although not officially supported, I've used sfplay~ with as many as 32 tracks, if that's any help. You can make .aiffs with loads of tracks using Emmanuel Jordan's handy SoundFilesMerger app. find it here:
      M
      On May 28, 2008, at 16:22, Bradford Reed wrote:
      > > Hi again excellent list, > > I need to loop a couple minutes of at least 16 tracks of audio > without a gap. I'm thinking I would start 2 sfplay~ objects at the > same time in loop mode. Also, I'm a little confused about how to > name and or open the multiple audio files to be looped. Any words of > wisdom before I start maxing around with this? > > Thanks in advance for any tips. > > B > -- > Chief Pencilina Operator and Manager > http://pencilina.com/
    • May 28 2008 | 9:37 pm
      Thanks for the reply Anthony Sorry I should have been more specific, looping synchronized playback of 16 simultaneous tracks is what I'm after.
    • May 28 2008 | 9:49 pm
      rockin, thanks. I'll try that.
    • May 30 2008 | 11:58 am
    • Oct 12 2008 | 10:45 pm
      hi, in this topic, you're speaking of crossfading tracks. May i have the patch you're speaking about, please ?
      because i "merely" need to crossfade 4 sliders (by couples : 1/2, then 2/3, then 3/4 in the end) but i don't know how to map this.
      i guess the patch you're speaking about would be helpfull.
      if you have any idea, so let me know here !
      thanksx1000
      t.