Question for you ladies and gents. Say I have two shaders, and I want
to bind them both to jit.gl.model. Is this even possible? Do I need
to combine the code? Say one adds noise to the verts, and the other
does some lighting stuff? Is this not possible?
Ive tried a few variations of shader messages to jit.gl.model, but
have gotten no errors, but no results. Thanks, super curious as to
how this would be accomplished.
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