Nov 16 2012 | 12:57 pm
    Hi there,
    could soneone please point me in te wright direction on how to make the bleeps as in the added sound?
    Thanks. john

    • Nov 16 2012 | 4:14 pm
      This is a little vague. I don't hear any "bleeps" (define "bleeps") - I hear a Fender Rhodes -ish chord/pad and some drums/glitches.
    • Nov 16 2012 | 7:33 pm
      Thanks for responding noob_meister.
      Sorry about the vagueness, but i ment the drum/glitch sound.
    • Nov 20 2012 | 9:46 pm
    • Nov 20 2012 | 10:23 pm
      I don't know, try loading a synthetic drumloop into groove~ and setting a loop size around 30 - 80 ms and raise the signal value > 1.
      HTH Brendan
    • Nov 20 2012 | 10:39 pm
      i'd do it with oscillators, distortion maybe, highpasses, and i think compression or at least envelope shaping is quite important to make these sounds kick in a bit.. maybe some short envelopes doing stuff during the first 20 ms of a sound to make it punchier.. just some ideas, good luck
    • Nov 21 2012 | 1:36 am
      vagueness is good for creativity.
      so someone make him a bleep/drum/glitch sound!
      or something similar, like ... a violin.
      or a painting of an haystack in front of a violin.
      an alien haystack full of bleeps and glitches. creativity is good for vagueness.
      -110 c'est un vague extraordinaire. bleep! splash!
    • Nov 21 2012 | 10:05 am
      Nice one Roman.
      @ woyteg. I gave a simple answer quickly; you gave a detailed answer quickly. Despite his vagueness.
    • Nov 22 2012 | 7:46 pm
      Thank you all for the pointers! And sharing some of my vagueness ;)
    • Nov 22 2012 | 7:58 pm
      We'd like to see your results when ur done
    • Nov 26 2012 | 9:27 pm
      I'll give it a try and let all of you see the result. Thanks again!